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CoDesign A Highly Extensible Collaborative Software Modeling Framework SoftArch, USC October 20th Jae young Bang(jaeyounb@usc.edu)jaeyounb@usc.edu George Edwards(gedwards@usc.edu)gedwards@usc.edu Daniel Popescu (dpopescu@usc.edu)dpopescu@usc.edu Prof. Nenad Medvidovic (neno@usc.edu)neno@usc.edu Naveen Kulkarni (Naveen_Kulkarni@infosys.com)Naveen_Kulkarni@infosys.com Girish Maskeri Rama(Girish_Rama@infosys.com)Girish_Rama@infosys.com Dr. Srinivas Padmanabhuni (srinivas_p@infosys.com)srinivas_p@infosys.com
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Outline Motivation Overview System Architecture Design-time Conflicts Categorization Conflict Detection Contributions Future Work
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Motivation Large, multinational companies off-shoring To emerging economies such as India and China Many stakeholders remain in developed countries Results in globally distributed software development teams Communication challenges must be overcome Current collaborative IDEs have shortfalls Traditional “check-in” SCMs tools make conflicts Collaborative IDEs primarily focused on distributed programming, architecture design and modeling are not readily supported
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Overview: CoDesign Research Objectives 1.Designs, patterns and frameworks for a highly extensible conflict detection framework for collaborative modeling 2.Novel methods and algorithms to detect and resolve syntactic and semantic conflicts of modeling language Project Summary Collaborative, extensible software modeling framework Real-time synchronization & conflict detection Efficiency and scalability among geographically distributed software system designers CoDesign: A tool that captures design decisions CoWare: Lightweight integration infrastructure
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Design-time Conflicts 1.Conflicts Occur due to latency between distributed architects Cannot be applied to the model without violating model syntax or semantics 2.Parallel Modification Multiple architects modify the same or related object(s) Not necessarily a syntactic or semantic error, but indicates the possibility of conflicts due to uncoordinated work Model Object Architect A Destroy Architect B Move Model Object Architect A Change Location Architect B Modify Name
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Conflicts Categorization 1.Synchronization Conflicts Can be resolved with little or no human intervention Simple conflicts caused by synchronization latency 2.Syntactic Conflicts Violate a modeling tool’s or language’s meta-model constraints e.g., cardinality constraints 3.Semantic Conflicts Unlike the two above, reflect violations in the intended, implicit rules that a system’s model should abide e.g., violations against the style of the model
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CoDesign Architecture High-Level Architecture of CoDesign Event-based architecture Exchanges messages via implicit invocation Pair the most appropriate consistency checkers
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CoDesign Architecture The double-lined polygons represent off-the-shelf software. Generic Modeling Environment From Vanderbilt University Software Modeling Tool Generic Modeling Environment From Vanderbilt University Software Modeling Tool Drools From JBoss Community Business Logic Integration Platform Drools From JBoss Community Business Logic Integration Platform Prism-MW From SoftArch, USC Lightweight Middleware Prism-MW From SoftArch, USC Lightweight Middleware
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Features: Demonstration Video Settings CoWare Infrastructure CoDesign Along with the modeling tool: GME 9 Features Synchronization between CoDesign instances Conflict Detection & Resolution
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Summary In the Video Synchronization between CoDesign Instances Conflict Detection and Resolution Summary Collaborative Software Modeling Infrastructure Architecture Design-time Conflicts: Conflicts, Parallel Modification Categories of Conflicts Synchronization, Syntactic, Semantic
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Future Work Exploration of the type and nature of conflicts Causes of conflicts and relationships between conflict types and modeling activities Conflicts caused by complex event sequences (e.g., 3 or more parallel events) Conflict Resolution Toward automated conflict resolution over conflict identification Continue implementation of the architecture Testing under globally distributed settings Testing in scalability
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THANK YOU Software Architecture Group, USC
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Appendix: CoDesign GME List of Verbs Destroy Create Change Properties Change Location Move (to another object) Create Connection Destroy Connection Create Reference Remove Reference Change Reference Add to Set Remove from Set
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Appendix: CoDesign GME List of Objects Object Project Folder Model Atom Reference Set
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Appendix: CoDesign GME Found Conflict Sequences (1) DESTROY – DESTROY DESTROY – CHANGE PROPERTIES DESTROY – CHANGE LOCATION DESTROY – CREATE CONNECTION DESTROY – CREATE PORT DESTROY – DESTROY PORT DESTROY – CREATE REFERENCE DESTROY – REMOVE REFERENCE DESTROY – CHANGE REFERENCE DESTROY – ADD TO SET DESTROY – REMOVE FROM SET CREATE – CREATE (Duplication Object IDs)
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Appendix: CoDesign GME Found Conflict Sequences (2) MOVE – DESTROY MOVE – CHANGE PROPERTIES MOVE – CHANGE LOCATION MOVE – CREATE CONNECTION MOVE – DESTROY CONNECTION MOVE – CREATE PORT MOVE – DESTROY PORT MOVE – CREATE REFERENCE MOVE – REMOVE REFERENCE MOVE – CHANGE REFERENCE MOVE – ADD TO SET MOVE – REMOVE FROM SET
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