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6 Memory Management and Processor Management
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Management of Resources Measure of Effectiveness – On most modern computers, the operating system serves as the primary resource manager allocating and managing: Processor Time Memory Space Peripheral Devices Secondary Storage Space Data Program Libraries
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Management of Resources Measure of Effectiveness – A well-designed operating system attempts to optimize the utilization pf all the system resources. – Resource management is a key operating system function. – The operating system’s job is to manage the computer system’s resources as efficiently as possible.
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Processor Management – Concerned with managing the processor’s time.
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Memory Management – Concerned with managing the computer’s available pool of memory: Allocating space to application routines and making sure that they do not interfere with each other.
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Operating System Management Routines Resident – A routine that stays in memory because it directly supports application programs as they run. Transient – A routine that is loaded as needed. Transient area – Memory for application programs and transient routines.
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Fig. 6.2: The operating system (Resident & Transient Routines) occupies low memory. The remaining memory is the transient area.
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Memory Management Partitions and Regions
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Overlay Structures Developed when the amount of available memory was limited. Divide the program into logically independent modules. – Module 1 holds the main control logic and key data common to the entire program. – Module 2 processes valid input data. – Module 3 processes errors. – Module 4 generates end-of-program statistics.
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Fig. 6.9a: Overlay structures. The complete program consists of four modules.
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Fig. 6.9b: Normally, only modules 1 and 2 are in memory.
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Fig. 6.9c: When an error occurs, module 3 overlays module 2.
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Fig. 6.9d: At end-of-job, only modules 1 and 4 are needed.
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Memory Management Concurrency A program cannot process data it does not have. A program spends more time waiting for I/O than processing data.
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Memory Management Concurrency Resolution – – Put a additional programs into memory. – Where ? – How ?
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Fig. 6.3: Multiple programs are loaded and executed concurrently. Where????? How?????
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Memory Management Partitions and Regions Fixed-Partition Memory Management Regions – Dynamic Memory Management.
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Memory Management Partitions Fixed-Partition Memory Management – Divides the available space into fixed-length partitions – Each partition can execute a program – Partition size is set when the operating system is generated.
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Fig. 6.4: Fixed- partition memory management divides the available space into fixed-length partitions.
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Memory Management Partitions Fragmentation occurs because – With Fixed-Partition Memory Management It is assumed that a given program must be loaded into contiguous memory. Not all the space assigned to a partition may be used
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Memory Management Regions Regions - Dynamic Memory Management – The transient area is treated as a pool of free space – When a program needs to be executed A region of memory just sufficient to hold the program is allocated from the transient pool The program is loaded into this region
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Fig. 6.5:Under dynamic memory management, a region of memory just sufficient to hold the program is allocated when the program is loaded.
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Memory Management Regions Fragmentation occurs because – With Dynamic Memory Management It is assumed that a given program must be loaded into contiguous memory. With dynamic allocation, bits of unused space is spread throughout memory.
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Memory Management Regions Regions - Dynamic Memory Management – Utilizes: Segmentation Paging
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Memory Management Regions Segmentation: – Programs are divided into independently addressed segments and stored in non- contiguous memory.
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Memory Management Segmentation When a program is loaded into memory: – the operating system builds a segment table for the program listing the absolute entry point address of each of the program’s segments. – As the program executes, addresses must be translated from relative to absolute form. Base + Displacement Segment + Displacement
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Fig. 6.6: With segmentation, programs are divided into independently addressed segments and stored in noncontiguous memory.
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Fig. 6.7: Dynamically translating a segment address to an absolute address.
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Memory Management Paging A program is broken into fixed-length pages (2k – 4K) The pages are loaded into noncontiguous memory. As the pages are loaded into memory, a page table is created. Page Addresses: – Page Number – Page Displacement
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Fig. 6.7: Dynamically translating a page address to an absolute address.
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Memory Management Segmentation and Paging Addresses are divided into: – A segment number – A page number within that segment – A displacement within that page After the ICU expands the relative address: – The program’s segment table is searched for the segment number which yields the address of the segment’s page table – The page table is searched for the page’s base address which is added to the displacement to get an absolute address.
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Fig. 6.8: Segmentation and paging.
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Virtual Memory
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Memory Management Virtual Memory Three Levels of Storage – Real Memory Main memory, directly addressable by the processor External Paging Device – Disk – Virtual Memory Acts just like real memory, but isn’t real memory.
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Fig. 6.10: Virtual memory.
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Memory Management Virtual Memory Divides main storage into 2K sections called page frames. Divides all programs into 2K sections called pages. When the operating system loads a program for execution, it first divides the program into pages and stores the pages on a disk file called the PAGE DATA SET. The operating system then loads the pages of the program that are initially active into main (real) storage. When a part of the program which is not in real storage is needed, a PAGE FAULT occurs. The operating system loads the page containing that code into real storage.
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Memory Management Virtual Memory When real storage is completely filled with active pages and another page is needed in real storage: The operating system selects a page that has been in real storage the longest without being referenced; Writes it back on the Page Data Set (page-out) if the contents of the page have been changed since it was first brought into real storage; Brings in the new page into real storage (page-in).
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Memory Management Virtual Memory Virtual address dynamically translated Thrashing – excessive paging – Seriously degrades system performance
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Multiprogramming Interrupt – An electronic signal – A program surrenders control of the processor when it requests an I/O operation and is eligible to continue when the I/O operation is completed.
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Multiprogramming Interrupts can originate with: – Software A program issues an interrupt to request the operating system’s support Hardware for an I/O operation – Hardware Hardware issues an interrupt to notify the processor that an asynchronous event has occurred. – Illegal operations
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Multiprogramming Control Block – Created to hold a partition’s key control flags, constants, and variables. – Linked to form a linked list – The Dispatcher determines which program is to start by following the chain of pointers from control block to control block.
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Scheduling and Queuing As programs enter the system, they are placed on a queue by the queuing routine. When space becomes available, the scheduler selects a program from the queue and loads it into memory.
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Fig. 6.16: Queuing and scheduling.
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Fig. 6.13: The dispatcher decides which program to start by following a linked list of control blocks.
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Fig. 6.12: The operating system’s dispatcher decides which ready program executes first.
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Fig. 6.14a: The program issues an interrupt, requesting the operating system’s support.
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Fig. 6.14b: The interrupt handler sets the program to a wait state.
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Fig. 6.14c: After the Interrupt Handler Routine starts the requested I/O operation, the dispatcher starts another application program.
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Fig. 6.14d: The channel signals the end of the I/O operation by sending the processor an interrupt.
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Fig. 6.14e: Following the interrupt, the interrupt handler routine resets program A to a ready state.
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Fig. 6.14f: After the interrupt is processed, the dispatcher selects an application program and starts it.
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Fig. 6.11: Pages are swapped between the external paging device and the real-memory page pool.
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Time-Sharing Managing multiple concurrent users designed with interactive processing in mind. Roll-in/roll-out memory management Dispatching – Time-slicing – Polling
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Time-Sharing Roll-in/roll-out memory management – Executing a series of brief transactions – As a given transaction is processed, the system knows that considerable time will pass before that next user’s transaction arrives. – The workspace is rolled out to secondary storage, making room for another application in memory. – When the first user’s next transaction arrives, his/her workspace is rolled back in.
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Time-Sharing Time-Slicing – Each program is restricted to a maximum slice of time – Once a program begins executing, it runs until The program requires input or output before exhausting its time slice. –Sends an I/O interrupt to the operating system –Drops into a wait state.
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Time-Sharing Time-Slicing – Once a program begins executing, it runs until The program requires input or output before exhausting its time slice. The program uses up its entire time slice –Sends an I/O interrupt to the operating system –Drops into a wait state. –The dispatcher starts the next program.
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Fig. 6.15: Polling.
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Spooling Copying data from a slow input device to disk for subsequent processing. Copying data to disk for subsequent output to a slow device such as a printer.
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Deadlock Two (or more) programs each control a resource needed by the other. Neither program can continue without the needed resource. Neither program will surrender its control.
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