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Scenario 1 X32 console Channel: 1 2 3 4 5 6 7 8 .....32
USB expansion card ROUTING - HOME Inputs 1-8 Local 1-8 OUT: IN: Local IN: Analog XLR Inputs Scenario 1. The channel inputs are set to the analog inputs of the console IN: OUT: Computer (e.g., Cubase)
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Note: ‘Card 1-8 reads as ‘Card IN 1-8’
Scenario 2 X32 console Channel: ROUTING - HOME Inputs 1-8 Card 1-8 USB expansion card OUT: IN: ROUTING – Card out Expansion Card outputs 1-8 Local 1-8 Local IN: Analog XLR Inputs Scenario 2. The expansion card outputs are mapped to the analog inputs. The channel inputs are set to the USB card inputs. Effectively, the physical inputs are routed through the computer to the input channels. Thus no direct connection between the analog inputs and the channels. If the computer is turned off, or if software does not transfer (and process) input to output, we have no input to the X32 channels. IN: OUT: Computer (e.g., Cubase) Note: ‘Card 1-8 reads as ‘Card IN 1-8’
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Note: ‘Card 1-8 reads as ‘Card IN 1-8’
Scenario 3 X32 console Channel: ROUTING - HOME Inputs 1-8 Card 1-8 USB expansion card OUT: IN: ROUTING – CARD OUT Expansion Card outputs 1-8 Card 1-8 Local IN: Analog XLR Inputs Scenario 3. The expansion card outputs are mapped to the USB card inputs. The channel inputs are also set to the USB card inputs. No connection between the analog inputs and the channels. If the computer is turned off we have no input to the X32 channels. In this scenario the input from the computer is not only fed to the channels but also returned again to the computer. This allows, for example, to play music with application X and record that with application Y. No feedback loop is created if different applications are used. IN: OUT: Computer (e.g., Cubase) Note: ‘Card 1-8 reads as ‘Card IN 1-8’
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Software: Waves MultiRack, Waves GTR, IK Multimedia AmpliTube
Scenario 4 X32 console Channel: ROUTING - HOME Inputs 1-8 Card 1-8 USB expansion card OUT: IN: ROUTING – Card out Expansion Card outputs 1-8 Local 1-8 Local IN: Analog XLR Inputs Scenario 4. This is basically identical to Scenario 2. Analog inputs are routed through the computer for processing by software processors and/or effects IN: OUT: Computer Software: Waves MultiRack, Waves GTR, IK Multimedia AmpliTube Note: ‘Card 1-8 reads as ‘Card IN 1-8’
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Windows Media Player OUT 1 IN 1 Waves MultiRack OUT 1
Scenario 5 X32 console Channel: ROUTING - HOME Inputs 1-8 Card 1-8 USB expansion card OUT: IN: ROUTING – CARD OUT Expansion Card outputs 1-8 Card 1-8 Local IN: Analog XLR Inputs Scenario 5. This is baiscally identical as Scenario 3. However, the idea being to process output of the computer (from Application X) with, for example, Waves MultiRack. This does NOT work if the output of Waves MultiRack is set to the same channel(s) as Application X since this will create a feedback loop (blue dashed line) IN: OUT: Computer Windows Media Player OUT 1 IN 1 Waves MultiRack OUT 1 Note: to clarify I used a single input/output/channel instead of block of 8.
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IN 1 Waves MultiRack OUT 1
Scenario 6 X32 console Analog XLR Outputs Channel: Output: Aux In : ROUTING – OUT 1-16 Analog Output MixBus ROUTING – CARD OUT Expansion Card outputs 1-8 Out 9-16 ROUTING - HOME Auxs In Remap Card 1-6 MixBus , Main L/R USB expansion card ROUTING - HOME Inputs 1-8 Local 1-8 OUT: IN: Local IN: Analog XLR Inputs Scenario 6. This is similar to Scenario 2/4. Analog inputs are mapped to channels. Channels that are routed to MixBus 9-14 by default appear on OUT 9-14 (OUT are mapped to Main L/R). Since Card outputs 1-8 are mapped to Out 9-16, effectively the mixbusses are send out to the computer. Here the signals are processed (eg Waves Multirack) and fed back to the Auxs In. IN: OUT: Computer IN 1 Waves MultiRack OUT 1 Note: This scenario is inspired by the “X32 Live! Webinar: X32 with Waves Multirack” (
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