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A2 Physical Education Catastrophe Theory.

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Presentation on theme: "A2 Physical Education Catastrophe Theory."— Presentation transcript:

1 A2 Physical Education Catastrophe Theory

2 Arousal Catastrophe theory Performance A Optimum arousal
Extreme Decline D C B Arousal

3 Catastrophe Theory Modification to the inverted U hypothesis
Both argue that if arousal increases it will have a positive effect on performance to a certain point Combination of high physiological arousal with high cognitive anxiety levels – players become upset to the detriment of the game

4 Catastrophe Theory Deterioration is much more extreme
Can not be put right by merely calming down Going over the top! Ability to concentrate Recovery can be very difficult Requires mental toughness

5 Key to Figure Point A- Cognitive anxiety - reaching this threshold creates a catastrophic effect Point B – performers continue with deterioration caused by over arousal May continue to Point C Point B they get to grips with the problem performance will move towards Point D

6 Achievement Motivation (Revision)
Questions Why do some learners/performers achieve and some don’t ? Why are some performers are driven to be more competitive? The need to achieve is a relatively stable disposition to strive for success

7 Achievement Motivation (Revision)
Introduced by Murray (1938) 20 different motives or needs Achievement is linked to personality of the performer Competitive or Achievement orientated Gill (1986) A person who has high levels of achievement motivation would have a tendency to strive for success, persists in the face of failure and experience pride in accomplishments

8 Atkinson's Personality Components
Ability to balance two underlying motives The need to achieve success The need to avoid failure

9 Situational Component
The probability of success along with The incentive value of that success

10 High Atkinson’s suggested relationship between success and the incentive value Incentive value of success High Low Probability of sucess

11 Examples and Formula Average player v Professional = probability of success LOW Incentive value of winning for the average is high = satisfaction MS – Maf x PS x I – P Motive to succeed Motive to avoid failure Probability of Success Incentive value of success

12 Outcome Goal Orientation
Motivated by winning and beating the opposition enjoy feelings from competing and comparing. Ego boosted High expectations for the future

13 Task Goal Orientation Want to win
Not so interested in comparison to others Developing own technical advances Intrinsic motivation Do fear failure

14 Stages of Motivation Describe Veroffs sequential stages
1. Autonomous competence 2. Social comparison stage 3 Integrated stage List the factors which may influence achievement motivation

15 Attribution Theory Perception of causes to behaviour and outcomes
Complete activity 9 and 10 page 451 core text book

16 Internal Attributions External Attributions
Task Difficulty Stable attributions Ability Unstable attributions effort luck Please complete activity 11 page 452 core text

17 Self–Serving Bias Take credit for success Disassociation of failure
Blaming External factors Success attributed to internal factors & ? Do performers attribute poor performance to external factors?


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