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Published byMilo Marshall Modified over 9 years ago
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1 Introduction to Computer Networks University of ilam Dr. Mozafar Bag-Mohammadi Transport Layer
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2 Outline Connection Establishment/Termination Sliding Window Revisited Flow Control Adaptive Timeout
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3 End-to-End Protocols Underlying best-effort network drop messages re-orders messages delivers duplicate copies of a given message limits messages to some finite size delivers messages after an arbitrarily long delay Common end-to-end services guarantee message delivery deliver messages in the same order they are sent deliver at most one copy of each message support arbitrarily large messages support synchronization allow the receiver to flow control the sender support multiple application processes on each host
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4 Transport Layer Function(s) Multiplexing/demultiplexing between network application processes. Others? Error Detection within a segment Reliability Flow Control. Congestion control. Connection Management. Difference between Error detection and reliability? Difference between flow control and congestion control?
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5 Data Link Versus Transport Potentially connects many different hosts (logical connection) need explicit connection establishment and termination Potentially different RTT need adaptive timeout mechanism Potentially reordering packets. (How far?), Maximum segment life time. Currently 120 sec. Potentially long delay in network need to be prepared for arrival of very old packets Delay X bandwidth? Buffer size
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6 Data Link Versus Transport (cont) Potentially different capacity at destination need to accommodate different node capacity Potentially different network capacity need to be prepared for network congestion
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7 Simple Demultiplexor (UDP) Unreliable and unordered datagram service Adds multiplexing No flow control Endpoints identified by ports servers have well-known ports see /etc/services on Unix Header format Optional checksum pseudo header + UDP header + data SrcPortDstPort ChecksumLength Data 01631
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8 Using UDP Non-standard protocols can be implemented on top of UDP. » Non-standard = non-TCP in practice » use the port addressing provided by UDP » implement their own reliability, flow control, ordering, congestion control Examples: » remote procedure calls » multimedia » distributed computing communication libraries
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9 TCP Overview Connection-oriented Byte-stream app writes bytes TCP sends segments app reads bytes Application process Write bytes TCP Send buffer Segment Transmit segments Application process Read bytes TCP Receive buffer … …… Full duplex Flow control: keep sender from overrunning receiver Congestion control: keep sender from overrunning network
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10 High level TCP Characteristics Connection-oriented reliable byte-stream protocol. » Used for file transfers, telnet, web access, …. Two way connections. » control information for one direction piggy-backed on data flow in other direction » header fields fall in three classes: general, forward flow, opposite flow
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11 Data delivery in TCP TCP is byte oriented, however transmit data in segments (messages). How TCP knows the time for delivery? Maximum Segment Size (MSS) Pushed by the application. Like telnet. Timer
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12 Segment Format
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13 Segment Format (cont) Each connection identified with 4-tuple: ( SrcPort, SrcIPAddr, DsrPort, DstIPAddr) Sliding window + flow control acknowledgment, SequenceNum, AdvertisedWinow Checksum pseudo header + TCP header + data Sender Data(SequenceNum) Acknowledgment + AdvertisedWindow Receiver
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14 Segment Format (cont) Flags SYN, FIN, RESET, PUSH, URG, ACK SYN and FIN for establish and tear down connection. ACK indicates the Ack field is valid. URG shows some part of data is urgent.(Up to UrgPtr). PUSH shows the sender had push operation. RESET shows confusion in receiver.
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15 Connection Establishment and Termination Active participant (client) Passive participant (server) SYN, SequenceNum = x SYN + ACK, SequenceNum = y, ACK, Acknowledgment = y + 1 Acknowledgment = x + 1 Client does active connection. Server must do passive connection first. Closing is symmetric, both side must tear down the connection. Three way handshaking. Connection parameter are exchanged first. Acknowledgment shows the next expected sequence number.
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16 Sliding Window Revisited Sending side LastByteAcked < = LastByteSent LastByteSent < = LastByteWritten buffer bytes between LastByteAcked and LastByteWritten Sending application LastByteWritten TCP LastByteSentLastByteAcked Receiving application LastByteRead TCP LastByteRcvdNextByteExpected Receiving side LastByteRead < NextByteExpected NextByteExpected < = LastByteRcvd +1 buffer bytes between LastByteRead and LastByteRcvd
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17 Flow Control Send buffer size: MaxSendBuffer Receive buffer size: MaxRcvBuffer Receiving side LastByteRcvd - LastByteRead < = MaxRcvBuffer AdvertisedWindow = MaxRcvBuffer - ( NextByteExpected - LastByteRead ) Sending side LastByteSent - LastByteAcked < = AdvertisedWindow EffectiveWindow = AdvertisedWindow - ( LastByteSent - LastByteAcked ) LastByteWritten - LastByteAcked < = MaxSendBuffer block sender if ( LastByteWritten - LastByteAcked ) + y > MaxSenderBuffer Always send ACK in response to arriving data segment Persist when AdvertisedWindow = 0
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18 Adaptive Retransmission (Original Algorithm) Measure SampleRTT for each segment/ ACK pair Compute weighted average of RTT EstRTT = x EstRTT + x SampleRTT where + = 1 between 0.8 and 0.9 between 0.1 and 0.2 Set timeout based on EstRTT TimeOut = 2 x EstRTT
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19 Karn/Partridge Algorithm Do not sample RTT when retransmitting Double timeout after each retransmission SenderReceiver Original transmission ACK SampleR TT Retransmission SenderReceiver Original transmission ACK SampleR TT Retransmission
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20 Jacobson/ Karels Algorithm New Calculations for average RTT Diff = SampleRTT - EstRTT EstRTT = EstRTT + ( x Diff) Dev = Dev + ( |Diff| - Dev) where is a factor between 0 and 1 Consider variance when setting timeout value TimeOut = x EstRTT + x Dev where = 1 and = 4 Notes algorithm only as good as granularity of clock (500ms on Unix) accurate timeout mechanism important to congestion control (later)
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