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Focus plus context screens Patrick Baudisch, Nathan Good, and Paul Stewart UIST 2001, November 11 th 2001
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Hardware –At least one hi-res display –At least one larger low-res display Software –scaling of the display content is preserved –resolution varies
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Contents 1. What it is 2. How it works 3. What it is good for (video) 4. Software 5. Evaluation and conclusions
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How to build it?
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Setup
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Seamless integration of displays a b
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Context No reflections on focus screen Focus
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What is it good for?
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How does it work?
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The scaling software Display image on two display units of different resolution –Similar to two-headed display –but display units are overlapping –and one of them has to be scaled down (Related work “Flux capacitor” [Dr. Emmett Brown, 1985])
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Linux/VNC app focus context input server clip scale viewer
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Image viewer context Photo shop scale ACDsee.gif mouse fork input focus
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Evaluation
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focus plus context screen Visualization Same # of pixels fisheye 5 5 overview plus detail 4 4 Display technology homogeneous resolution 4 4 wall-size, hi-res display 4 4
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Evaluation Field study –12 professionals, 2 gamers –Nobody uses overview plus detail –A list of tasks for the experiments 1 st exp: large static documents –Task completion: 21% and 36% faster 2 nd exp: dynamic dual attention task –Error rate only 1/3 of two-monitor setup
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What we learned We thought: Chip designers need it We learned: Real strength is dynamic content –Have unexpected context information –Two monitoring tasks at the same time
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Try it out! Demo: Tuesday 5.15Demo: Tuesday 5.15
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