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Published byBeverley Smith Modified over 9 years ago
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EFFECTIVELY INTEGRATING SUPPORT TOOLS, MULTIMEDIA AND HYPERMEDIA INTO TEACHING AND LEARNING
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Tanya Carballo Margaret Enriguez Ann Lopez Beth Palacio Oren Romero Tritia Stuart By: BELTECH
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BENEFITS OF SOFTWARE SUPPORT TOOL Improves efficiency Enhances appearance of product Gives better accuracy and timeline Provides support for interaction and sharing
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TYPES OF SOFTWARE TOOL 1.Material generators – allow the creation and use of documents, tests, exercises, IEPs, certificates, PDFs and forms. 2.Data collection and analysis tools – collect data from students; track progress and support decision making; analyze data from experiments and research.
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TYPES OF SOFTWARE TOOL con’t 3. Graphic tools – illustrate documents and web pages; creates visual data summaries. 4. Planning and organizing tools – help organize idea for writing; assists in organizing, planning and scheduling of activities.
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TYPES OF SOFTWARE TOOL con’t 5. Research and reference tools – help students research assigned topics. 6. Content area tools – support tasks specific to content areas such as technology, education, music, reading, science, math geography, and social studies.
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SOFTWARE TOOL CATEGORIES 1.Material generators – desktop publishing software, test generators and item banks, worksheets and puzzle generators, IEP generators, graphic document makers, PDF and form makers 2.Data collection and analysis tools – electronic gradebooks, statistical packages, student management systems, online and computer-based testing systems, student response systems
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SOFTWARE TOOL CATEGORIES con’t 3. Graphic tools – draw/paint programs, image editing software, charting/graphing software, clip art, animation, sound and font collections 4. Planning and organizing tools – outlining concept mapping software, lesson planning software, scheduling and time management tools
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SOFTWARE TOOL CATEGORIES con’t 5. Research and reference tools – electronic encyclopedias, electronic atlases and mapping tools, electronic dictionaries and thesauruses 6. Content-area tools – CAD systems, MIDI tools: music editors and sequencers, reading tools, MBLs/CBLs, GPS and GIS systems
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RECENT DEVELOPMNTS IN SOFTWARE TOOLS Net books, PDAs, and Cell Phones Web-connectivity features Software suites
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MULTIMEDIA vs. HYPERMEDIA Multimedia – “multiple media” or “a combination of media” Hypermedia – “linked media” or “interactive media”
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CURRENT AND FUTURE IMPACT OF MULTIMEDIA/HYPERMEDIA Increased motivation Flexible learning modes Development of creative and critical thinking skills Improved writing and process skills
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RESEARCH ON IMPACT OF MULTIMEDIA AND HYPERMEDIA Allows rapid searches through lengthy or multiple information resources Increases learner control for high ability students Learning style helps determine whether certain multi/hypermedia features are effective in various learning situations
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MULTIMEDIA/HYPERMEDIA Formats 1. Commercial multimedia/ hypermedia packages ( interactive books and eBooks) 2. Presentation software (e.g. Microsoft Power Point) 3. Video production and editing systems (e.g. Apple’s iMovie)
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MULTIMEDIA/HYPERMEDIA RESOURCES con’t 3. Hypermedia design and development software (e.g. Adobe Flash) 4.Virtual reality (VR) environments (e.g. Apple’s Quick time (VR) 5.Web 2.0 authoring tools (e.g. Google’s blogger)
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COMMERCIAL MULTIMEDIA/HYPERMEDIA RESOURCES Instructional software Reference materials Collection of development materials
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SOURCES OF AUTHORING MATERIALS 1.Audio – CD audio, recorded sounds, prerecorded sounds 2.Video – digitized videos, collections of prerecorded video clips 3.Photographs – scanned photos, captured from videos sources, digital camera images, commercial collections
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SOURCES OF AUTHORING MATERIALS 4. Graphic images – created or imported, animations 5. Text – entered by author, imported
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AUTHORING SKILLS Media literacy Using music and art Print and graphic design principles Video design principles Creativity and novel thinking Considering the audience
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THANK YOU!!!
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