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© 2011 Autodesk MA6485 - Photorealistic Rendering of Autodesk® Inventor® Designs Using Autodesk 3ds Max® 2012 and iray® Steven Schain Autodesk Certified Instructor
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© 2011 Autodesk Class Summary Introduction to rendering Autodesk Inventor models using 3ds Max and iray. Explore the creation and application of Autodesk library materials Create a photometric 3-point lighting setup Introduce traditional composition rules to create compelling images. Adjust scene exposure control. Render using the Iray renderer.
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© 2011 Autodesk About the Speaker Trainer / Instructor Teaching 3ds since 3D Studio DOS Release 3. Autodesk Certified Instructor since 1998. Trainer - Spectralight Images, LLC (3ds Max / Maya) Author Autodesk Fundamentals Courseware CAD Learning online 3ds Max courseware Co-developer of Autodesk’s 3ds Max Fundamentals Standards Co-developer of Autodesk Certified Instructor Program www.the3dprofessor.com
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© 2011 Autodesk Course Content This course will cover: Importing an Autodesk Inventor Assembly file Model cleanup and set dressing Working with Materials Creating a lighting setup Establishing a viewpoint Rendering the scene using Iray
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© 2011 Autodesk Learning Objectives At the end of this class, you will be able to: Successfully import an Inventor model into 3ds Max Design 2012 Merge additional set props into a scene Apply and edit Autodesk Library materials to a model Create a 3-point, studio lighting setup Place cameras using rules of composition to create dramatic renderings Adjust scene exposure to establish optimum light levels Configure and render a scene using the iray renderer
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© 2011 Autodesk Import an Inventor model into 3ds Max Design 2012
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© 2011 Autodesk Importing Autodesk Inventor® Assemblies
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© 2011 Autodesk Importing Inventor Assemblies Type of imported object Body Object Mesh Object Assembly Options Duplicate parts Layers Material options Import Inventor materials Vertical direction X, Y or Z
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© 2011 Autodesk Scene Preparation
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© 2011 Autodesk Scene Preparation Removing extra objects Changing object colors Dressing the scene
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© 2011 Autodesk Working with Materials
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© 2011 Autodesk Working with Materials Selecting existing materials
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© 2011 Autodesk Working with Materials Editing existing materials
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© 2011 Autodesk Working with Materials Assigning new materials
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© 2011 Autodesk Lighting the Scene
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© 2011 Autodesk Lighting the Scene 3 point lighting configuration Key light Fill light Back light
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© 2011 Autodesk Lighting the Scene Editing photometric lights
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© 2011 Autodesk Establishing a Point of View
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© 2011 Autodesk Establishing a Point of View Composition basics Rule of thirds Diagonals
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© 2011 Autodesk Rendering the scene
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© 2011 Autodesk Rendering the Scene Configure the renderer Iray Physically accurate lighting Image quality improves over time
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© 2011 Autodesk Rendering the Scene Adjusting Scene Exposure Mr Photographic Exposure Control
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© 2011 Autodesk Rendering the Scene Rendering the final image
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© 2011 Autodesk Thank You
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© 2011 Autodesk Autodesk, AutoCAD* [*if/when mentioned in the pertinent material, followed by an alphabetical list of all other trademarks mentioned in the material] are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2011 Autodesk, Inc. All rights reserved.
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