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Published byTiffany Price Modified over 9 years ago
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Gaming Engines for Windows 8 M3: Scirra Construct2 Jeremy Foster Microsoft Technical Evangelist Adam Tuliper Microsoft Technical Evangelist
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Jump Start Target Agenda Gaming Frameworks for Windows 8 Module 1: Planning your game Module 2: Game assets Module 3: Construct2 by Scirra MEAL BREAK Module 4: GameMaker by YoYo Games Module 5: Unity Module 6: Monetization and Store submission
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Game concept Bigger Boat User controls a boat that starts off relatively small Random computer controlled boats enter from all sides of the screen travelling random directions and speeds. The user must avoid larger boats but purposely collide with smaller boats in order to grow and always be the Bigger Boat. The user gets a point for each boat he consumes. If the user collides with a bigger boat, his size and score are reset.
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Module Agenda Project setup Creating and controlling the hero Spawning enemies Controlling the sizing Collisions Scoring ˃ ˃
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Module Agenda Project setup Creating and controlling the hero Spawning enemies Controlling the sizing Collisions Scoring ˃ ˃
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Module Agenda Project setup Creating and controlling the hero Spawning enemies Controlling the sizing Collisions Scoring ˃ ˃
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Module Agenda Project setup Creating and controlling the hero Spawning enemies Controlling the sizing Collisions Scoring ˃ ˃
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Module Agenda Project setup Creating and controlling the hero Spawning enemies Controlling the sizing Collisions Scoring ˃ ˃
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Module Agenda Project setup Creating and controlling the hero Spawning enemies Controlling the sizing Collisions Scoring ˃ ˃
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Giveaways Get your twitter client ready! Include the following hash tags #mvagames #construct2 Three Personal Scirra Construct2
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Who is your favorite game character of all time?
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Summary Project setup Creating and controlling the hero Spawning enemies Controlling the sizing Collisions Scoring
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