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The Game Of Life Marv Atkins C-5-96
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Win all you can!
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The Rules Each group will choose a name. Each group ready to perform their cheer Once the game begins, participants may talk only with members of their own group—no exceptions. One member of each group holds up one of the group’s cards (the vote) when instructed to do so. Points are awarded to groups according to the score sheet. Decisions of the facilitators are final. Win all you can!
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Scoring On “Three” hold up the AXE or BEADS vote Staff totals scores Win all you can!
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let’s hear each Patrol’s Yell…. So you can
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Win all you can!
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ROUND 1 WIN ALL YOU CAN
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ROUND 2 WIN ALL YOU CAN
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PATROL CHEERS !
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ROUND 3 WIN ALL YOU CAN
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ROUND 4 WIN ALL YOU CAN X 2 POINTS
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You are now permitted to send one rep from your group to confer with the other group reps before voting.
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ROUND 5 WIN ALL YOU CAN X 2 POINTS
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WIN ALL YOU CAN PATROL CHEERS !
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WIN ALL YOU CAN ROUND 6 X 2 POINTS
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ROUND 7 WIN ALL YOU CAN X 5 POINTS
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Honesty Integrity
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ROUND 8 YOU ALL CAN WIN X 5 POINTS
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Promise-Keeping Loyalty
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PATROL CHEERS ! YOU ALL CAN WIN
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ROUND 9 YOU ALL CAN WIN X 5 POINTS
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“Scout Laws”
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YOU ALL CAN WIN ROUND 10 X 10 POINTS
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GAME OVER Time to Debrief
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honesty. There are two kinds of honesty: honesty in communication and honesty in conduct. Honesty in communication requires a good- faith intent to be truthful, accurate, straightforward, and fair in all communication so that people are not misled or deceived. Honesty in conduct prohibits cheating, fraud, subterfuge, and trickery to acquire anything of value.
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Integrity. Integrity is about consistency between principle and practice. It requires us to “walk our talk” and to make decisions consistent with our values, especially our ethical values.
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Promise-keeping. A promise or other commitment creates a legitimate basis for another person to rely upon us. Once given, it imposes the responsibility of making all reasonable efforts to fulfill it. It is an absolutely critical aspect of trustworthiness.
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Loyalty. Loyalty implies a special responsibility to promote and protect the interests of certain persons or organizations. It is a duty that extends beyond the normal obligation of concern for others.
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The Scout Oath puts it simply: To help other people at all times. The best leaders know this. They know who the YOU is in “Win All You Can!”
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The Game Of Life Marv Atkins
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