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Published byMarjory Smith Modified over 9 years ago
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Interactive Noise Theo Giovanopoulos: Audio / Graphic Design / Web Development John Harper: Action scripting / Graphic Design / Animation
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Interactive Noise Graphical and musical composing tool Graphically produces an impressive visual display. Icons Animations Color Scheme Switching Produces a user defined compilation of sounds which creates music. Multiple Sound Schemes Raindrops and other environmental Psychedelic
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Input Keyboard: main source of user input Keys produce a different effect, both visually and audibly. Keyboard is played similarly to that of a piano Mouse: secondary source of user input Mouse manipulates on screen animations.
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Audio A basic looping beat is played constantly Sound scheme is set to keys Each key plays a different sound. Example: Rock Sound Scheme Keys A, S, D, F, G produce slightly different electric guitar riffs. Keys Q, W, E, R, T produce various electric base riffs.
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Results A player will create his or her own song Simultaneously the player will effortlessly create an abstract visual masterpiece. After or during creation of this piece, the user may explore it. Create with keyboard Explore with mouse
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Audience People interested in this game: Music composers Beethoven Abstract artists People curious to explore a self created visual environment
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Suggestions For Game Play See the visual/audio results of typing: Your name A poem A story Randomly selected keys Experiment with: Speed of typing The visual environment you create
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Comparing Examples Rez Fantasia Rainbow Trip Blue Man Group The Sonification of Protein Data Mary Anne Clark (biologist) John Dunn (musician)
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Timeline 3/18: Gather sounds for interactive elements 3/25: Ten more interactive elements added 4/01: Ten more interactive elements added 4/08: #,F keys assigned sounds added 4/15: Completion of project and website
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