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Enabling Natural Interaction Randall Davis, Howard Shrobe Aaron Adler, Christine Alvarado, Mark Foltz, Tracy Hammond, Mike Oltmans, Metin Sezgin,Olga Veselova MIT Artificial Intelligence Lab
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Randall Davis Consider This Device...
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Randall Davis Natural Interaction? What if we had to deal with one another as we deal with our software?
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Randall Davis Let’s Talk
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Randall Davis Our Vision
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Randall Davis Our Model
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Randall Davis Rationale Capture Rationale capture doesn’t happen. –Because it’s too much trouble Rationale capture tools don’t work –Because they’re too much trouble The key: it needs to be less trouble than it’s worth. The key to less trouble: break down the barriers
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Randall Davis Sketch Understanding
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Randall Davis Why Sketching? Informal Succinct Natural High in information content Preserve topological and spatial properties
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Randall Davis Sketch Understanding Requires intelligence –at the signal level: early processing –at the interpretation level: handling ambiguity –at the engineering level: intended behavior
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Randall Davis Other Research Additional domain: software diagrams Multi-modal interaction Describing and learning new icons Generating efficient recognizers
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Randall Davis Sketching Software
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Randall Davis Sketching Software
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Randall Davis Sketching Software
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Randall Davis Sketching Software
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Randall Davis Sketching Software //Source file: c:\\video\\Deck.java public class Deck extends Hand implements Dealable { public Card theCard; public Game theGame; /** * @roseuid 3C21348C0257 */ public Deck() { } //Source file: c:\\video\\Dealable.java public interface Dealable { } //Source file: c:\\video\\Game.java public class Game { public Graphics theGraphics; public Deck theDeck; public Player thePlayer; /** * @roseuid 3C21348C02E3 */ public Game() { }
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Randall Davis Multi-Modal Interaction “Three identical, equally spaced pendulums…” Graphical vs verbal communication: What’s best said, what’s best sketched?
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Randall Davis New Icons A shape description language A drawing sequence description language Define AndGate line L1 L2 L3 arc A semi-circle A1 orientation(A1, 180) vertical L3 parallel L1 L2 same-horiz-position L1 L2 connected A.p1 L3.p1 connected A.p2 L3.p2 meets L1.p2 L3 meets L2.p2 L3
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Randall Davis Sketch Understanding Architecture Mechanical Engineering devices simple compositions primitive objects geometryrectangles, curves
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Randall Davis Sketch Understanding Architecture Mechanical Engineering devices simple compositions primitive objectssprings, joints geometryrectangles, curves
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Randall Davis Sketch Understanding Architecture Mechanical Engineering devices simple compositionsratchet, latch primitive objectssprings, joints geometryrectangles, curves
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Randall Davis Sketch Understanding Architecture Mechanical Engineering devicesmechanisms simple compositionsratchet, latch primitive objectssprings, joints geometryrectangles, curves
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Randall Davis Sketch Understanding Architecture MechanicalSoftwareEngineering devicesmechanisms simple compositionsratchet, latch primitive objectssprings, jointsobjects, methods geometryrectangles, curves
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Randall Davis Sketch Understanding Architecture MechanicalSoftwareEngineering devicesmechanisms simple compositionsratchet, latchhierarchies primitive objectssprings, jointsobjects, methods geometryrectangles, curves
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Randall Davis Sketch Understanding Architecture MechanicalSoftwareEngineering devicesmechanismsmodules simple compositionsratchet, latchhierarchies primitive objectssprings, jointsobjects, methods geometryrectangles, curves
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Randall Davis Design Rationale Capture Make it less trouble than it’s worth –Break down the barriers: eliminate interfaces –Natural interaction is enabled by intelligence About sketching, gesturing About the domain About the task
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