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Published byRoy Damon Thompson Modified over 9 years ago
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RECOGNISING THE VALUE OF STUDENTS AS INNOVATORS
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12 HOURS/2 COURSES/1 MUSEUM
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MUSEUM STUDIES & INTERACTIVE MEDIA ARTS
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DELIVERED SESSIONS ON BOTH COURSES BOOKED A ROOM MADE STUFF PRESENTED CONTENT
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INNOVATIVE PRACTICE
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DIGITAL LITERACIES
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DISRUPTIVE THINKING
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DESIGNING FOR CONTEXTS
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COLLABORATIVE LEARNING
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INTERDISCIPLINARY RESEARCH
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PUBLIC FACING PROJECTS
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WORKING ACROSS SECTORS
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WORKING FAST AND DIRTY
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MAKING QUICK/FAILING EARLY
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TEST IDEAS
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THINK ABOUT INSTITUTIONAL POLICY
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DEVELOP COMMUNITIES OF PRACTICE
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WORKING ACROSS DEPARTMENTS
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ENGAGING VISITORS THROUGH PLAY MCGPLAY.EVENTBRITE.COM FOURSQUAREMAYORCHAIR.TUMBLR.COM/
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“IN THE CONTEXT OF THE CULTURAL SECTOR, A DIGITAL PRODUCER IS A PERSON WHO CAN SIMULTANEOUSLY HOLD THE ARTISTIC, TECHNICAL AND BUSINESS STRANDS OF A PROJECT. THE ROLE IS MORE THAN JUST TRANSACTIONAL PROJECT MANAGEMENT: A DIGITAL PRODUCER HAS THE TRANSLATIONAL LEADERSHIP ABILITIES TO BE ABLE TO TALK TO AND INSPIRE NOT ONLY A PROJECT TEAM BUT ALSO AN ARTS BOARD AND A JOURNALIST.” http://www.welcometosync.com/the-producer-gap/
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CONTENT WITHOUT A STAMP
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CONTENT TRAVERSING THE WALLED GARDEN
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RECUPERATION OF DEVELOPED CONTENT
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