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:D.  The game is still a top-down 360-degree shooter  You gain points as you shoot down enemies  Powerups spawn at a chance everytime you kill an enemy.

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Presentation on theme: ":D.  The game is still a top-down 360-degree shooter  You gain points as you shoot down enemies  Powerups spawn at a chance everytime you kill an enemy."— Presentation transcript:

1 :D

2  The game is still a top-down 360-degree shooter  You gain points as you shoot down enemies  Powerups spawn at a chance everytime you kill an enemy  Bosses spawn at set intervals  More enemies come the more enemies you have killed

3  Powerups now spawn  Delay between new enemies becomes smaller while you kill enemies  Bosses spawn every 20 enemies  Updated Title Screen  You are now invincible for a few seconds after you respawn

4  Simple 3D models  Texturing  Moving them through the world space

5  Add a better levels system and more enemies  Powerup collisions  Better computations for movement and inertia  Make the game fully 3D  Plans for next app: none


Download ppt ":D.  The game is still a top-down 360-degree shooter  You gain points as you shoot down enemies  Powerups spawn at a chance everytime you kill an enemy."

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