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Walt Savitch University of California, San Diego

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Presentation on theme: "Walt Savitch University of California, San Diego"— Presentation transcript:

1 Walt Savitch University of California, San Diego wsavitch@ucsd.edu

2 public class Program1 { public static void main(String[] arg) { System.out.println("Hello World"); }

3  Simple (primitive) types: int, double, char  Control Structures if-else, switch, while, for  Arithmetic expressions  Both have a string type: C++ string, Java String.  Arrays  Both have classes.  Both have a "main".

4  Java has automatic garbage collection. C++ does not.  C++ has operator overloading. Java does not.  C++ says "function". Java says "method". These require no explanation, unless students already know C++.

5  C++ classes can be avoided. Java classes cannot reasonably be avoided.  C++ has built in console I/O. Java has no standard console input (but does have standard console output.)  C++ and Java divide a program into pieces (for separate compilation) in different ways. These require some explanation.

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9 But don’t do it!

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15  AP does not require console input.  There are classes for console input that are not part of Java but written in Java: e.g., SavitchIn.readInt()  JOptionPane, simple GUI I/O

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18  Java: A compilation unit is always a class definition.  Every class is in a separate file (except for some special cases).  No header files.  Normally, you have no one file programs in Java.

19  C++ has pointer types. ◦ Java has no pointer types.  Assignment (=) and equality comparison (==) have minor differences.  C++ gives a choice of parameter types. ◦ Java: No choice of parameter types.  Exception handling can be avoided in C++ ◦ Exception handling is needed for some fundamental things in Java, e.g. file I/O.

20  But Java does have "pointers".  In Java class (and array) types are REFERENCE TYPES.  A reference is a "pointer". All class values in Java are handled as references, but it is all automatic.  In Java primitive types are just like in C++.

21  In Java a primitive type variable holds values, just as in C++. int n = 42;  Java a class type variable contains a reference ("pointer") to the object (value).  However, this is all automatic. There are no pointer types as such in Java. PetRecord myDog = new PetRecord("Fido", 3); Note that all class objects are created dynamically.

22  On primitive (simple) types, = and == are the same in C++ and Java.  In Java, = and == on classes (or arrays) are comparing references ("pointers"),  and you cannot overload (redefine) = and == in Java.

23  If (n = 0) ….  In C++ this is probably an error with no error message, assuming you meant to use ==.  In Java this generates a compiler error.  In Java ints neither are nor can they be type cast to Booleans

24  C++: Call-by-value ◦ void f(int n);  C++: Call-by-reference ◦ void f(int& n);  Other C++ variants: ◦ void f(const int& n); ◦ void f(const int n);

25  Java all parameters are call-by- value.  But, it is almost like there are different parameter types for primitive types and classes.

26  All primitive type parameters are automatically call-by-value. public void f(int n) {...}  All class types are automatically something very much like call- by-reference. public void f(String n) {...}

27  Java Full Story:  In Java primitive types are just like in C++.  In Java class (and array) types are REFERENCE TYPES.  A reference is a "pointer". All class values in Java are handled as references, but it is all automatic.  All parameters are call-by-value of a reference.

28  Java Full Story:  In Java all parameters are call-by-value.  Parameter is a local variable initialized to the value of the argument.  Primitive types no surprises.  Class type (local) variables hold references.  Class parameters are call-by-value of a reference.

29 public void change(PetRecord r) { r.name = "FooFoo"; } This really changes its PetRecord argument. public void change(int n) { n = 42; } This does not change its int argument.

30 public void change(int n) { n = 42; } This does not change its int argument. There is no way to write a Java method that has a parameter for an int variable and that changes the value of an argument variable.

31  int n = computeNewValue();  OR use class objects.

32 public class Stuff { private int n;.... public void changeTheN(Stuff s) { s.n = 42; }

33 Solutions: AP requirements do not include file I/O. Teach exception handling. Fake it with "magic formulas"

34  Covers exceptions as error messages.  Does not cover try/throw/catch.  Does not cover throws clause (declaring exceptions).

35 Fake it with "magic formulas" approach: public class TextFileOutputDemo { public static void main(String[] arg) throws IOException { PrintWriter outputStream = new PrintWriter(…)); outputStream.println("To file");

36 public class TextFileOutputDemo { //without magic formula: public static void main(String[] arg) { PrintWriter outputStream = null; try { outputStream = new PrintWriter( new FileOutputStream("out.txt")); } catch(FileNotFoundException e) {…} outputStream.println("To file");

37 Java uses loooong names: e.g. FileNotFoundException while C++ uses some abbreviations Java spelling conventions: ClassName, variableName, methodName, LITERAL_NAME Java has an official commenting style: javadoc

38 Extracts an interface from a class definition. May not need full blown details for AP course, but be consistent with javadoc. Comments before method headings: /** javadoc comment style. */

39 Need some "magic formulas," but Move to real classes quickly. Do something about console input: add console input class use JOptionPane use magic formulas

40 public class ProgramName { public static void main(String[] arg) { means "begin". Use this to explain simple flow of control then quickly move to classes and explain what this means.

41 You need to do something. Use SavitchIn or some other console input class or Use a very messy magic formula or Explain the formula (still messy) or Use JOptionPane.

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43 Not part of the AP requirements. Applets: Designed to be used over the internet. Can be used for ordinary programs, but have some problems and no easier than regular windowing systems. "Regular Windowing Systems": Swing Library is the latest version.

44 Java is well standardized. SDK (aka JDK) Java compiler is free. java.sun.com Works well with Windows and Unix: Want Java 2, version 1.4 or higher (Standard Edition is enough) Mac users have traditionally had limited choices, but things are better now. JJ works with all operating systems.

45 Good (free?) Java compiler for Mac OS X (I’m told): http://developer.apple.com/java/ Some of the good IDE’s for Mac Code Warrior, BlueJ. JJ Works for any operating system.

46  Windows: ◦ TextPad (shareware): www.textpad.com ◦ use with Sun SDK ◦ Forte (free): java.sun.com ◦ Borland: www.borland.com  Mac: ◦ BlueJ (free): www.bluej.org ◦ CodeWarrior: www.metrowerks.comwww.metrowerks.com  JJ: Works with all operating systems. ◦ www..LearnJavaNow.org/ www.

47 Lots to choose from. For example, Walter Savitch Java: An Introduction to Computer Science and Programming, Prentice-Hall.


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