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Published byFrancine Black Modified over 9 years ago
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Editing Selecting significant event details and putting them into a specific sequence to tell a story with clarity and impact.
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Linear Editing Copying sections of the source tapes to the edit master tape in the desired sequence.
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Linear Editing You must access material consecutively.
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Linear Editing In Television production, VTRs are used
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Linear Editing Cannot access material randomly
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NON-LINEAR EDITING File Management
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NON-LINEAR EDITING Randomly access files
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NON-LINEAR EDITING Done entirely by computer. Done entirely by computer.
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NON-LINEAR EDITING Can display various camera shots side by side.
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EDITING FUNCTIONS Editing can be used to combine, condense, correct, and build.
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COMBINE Simplest kind of editing Combine various tape segments Generally in chronological order Simplest kind of editing Combine various tape segments Generally in chronological order
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EXAMPLE Vacation Video
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CONDENSE Reduce overall length Concentrate on what you need to show and say. Reduce overall length Concentrate on what you need to show and say.
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EXAMPLE News Story
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CORRECT Editing to fix production mistakes Most difficult Editing to fix production mistakes Most difficult
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EXAMPLE Talent mispronounces a word Talent mispronounces a word
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BUILD Most satisfying Build a show from many carefully planned shots Most satisfying Build a show from many carefully planned shots
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EXAMPLE Commercial
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CONTINUITY EDITING Creates seamless transitions from one event detail to the next so that the story seems to flow. Dominant style of editing in The U.S. Creates seamless transitions from one event detail to the next so that the story seems to flow. Dominant style of editing in The U.S.
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Spatial Continuity Preserves the location and motion of objects over a series of shots to help viewer establish & maintain where things should be & where they should move.
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Establishing Shot Usually a wide shot that shows all of the important elements of a scene. Often referred to as the master shot, it can be cut to during the scene to reestablish spatial relations.
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180 degree rule This rule states that the camera should always be placed on one side of an imaginary line that connects the subjects in a scene. Violating this rule can disorient the viewer. Example: a basketball game This rule states that the camera should always be placed on one side of an imaginary line that connects the subjects in a scene. Violating this rule can disorient the viewer. Example: a basketball game
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Temporal Continuity Concerned with maintaining continuity of an action over time. Can be used to condense or extend time. Concerned with maintaining continuity of an action over time. Can be used to condense or extend time.
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Jump Cut Objects or characters seem to jump in time and space. Occurs when two shots are too similar in composition. Objects or characters seem to jump in time and space. Occurs when two shots are too similar in composition.
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Matching Action A series of shots cut together to create the illusion of seamless movement. The character must repeat the same motion for each shot. A series of shots cut together to create the illusion of seamless movement. The character must repeat the same motion for each shot.
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Montage Editing Concerned with creating a relationship between seemingly unrelated shots by cutting between them. Juxtaposition: the act or an instance of placing two or more things side by side. Example: Battleship Potemkin Concerned with creating a relationship between seemingly unrelated shots by cutting between them. Juxtaposition: the act or an instance of placing two or more things side by side. Example: Battleship Potemkin
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Montage Editing In the United States, montage editing is usually used to condense the passage of time. Example: Rocky training scene. In the United States, montage editing is usually used to condense the passage of time. Example: Rocky training scene.
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