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Dr. Brian Durney Computing and Networking Sciences at UVU C S 3 5 4 0.

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Presentation on theme: "Dr. Brian Durney Computing and Networking Sciences at UVU C S 3 5 4 0."— Presentation transcript:

1 Dr. Brian Durney Computing and Networking Sciences at UVU C S 3 5 4 0

2 Why Game Programming?

3 It’s fun! (Most of the time) It’s also a whole lot of work: game design software design and implementation art, music, sound, writing testing

4 Nine Billion Dollars Computer games are a big industry. "More money is spent on games than on movies."...but...

5 Research Yes, real research: No, they’re not talking about chess. Human-level AI’s Killer Application: Interactive Computer Games John E. Laird and Michael van Lent University of Michigan

6 My favorite things: Graphics Programming Artificial Intelligence Network Programming Interesting Math Problems Game Design Writing and Art

7 What we will do this term: Graphics Game Design Game AI

8 Graphics

9 Unity unity3d.com

10 Why Unity? Cross-platform Windows and Mac OS X and Linux and iOS and Android and … Easy to use (for a game engine) but powerful It’s free…or at least there is a free version Web browser plug-in

11 Assignment 1: Unity Box World Game User input Image texture 3D model Moving objects Collision detection Timer A way to win

12 Game Design

13 What makes a good game?

14 Game Review and Presentation Look at a commercial game in terms of the game design principles we discuss in class.

15 Game AI

16 AIIDE Artificial Intelligence in Interactive Digital Entertainment

17 Story generator and director Automated dungeon master –Creates map –Creates plot/storyline –Runs adventure Easy, right?

18 Educational Games What makes a game fun? What makes a game educational?

19 THIS IS NOT A GAME AKA viral marketing? USC Film School: http://www.argn.com/2011/12/reality_tr ansforming_usc_film_students_freshman_ year_into_an_addictive_game/ http://www.argn.com/2011/12/reality_tr ansforming_usc_film_students_freshman_ year_into_an_addictive_game/ And even, sort of, the UVU library: Library Craft

20 Fast Foot Challenge And light bikes, and …

21 Quest-o-Matic Richard Bartle http://www.aigamesnetwork.org/main:events:ainpc

22 Project I encourage groups of 2 to 3 students for the project. Specialize in graphics, game AI, game design. Complete –Not necessarily a complete game, but should be a complete game, tool, or library. Programming required –Not just a level design –I must be able to read your source code and play your game.

23 Working with DGM Dinosaur racing, zombies, orc rugby Unity study group: CS514 M W 10 to 1 Animation project class M W F 9 – 10 DGM Game Design II M W aft/eve –Sit in on Monday nights if you’d like

24 AWARD S SIGGRAPH GDC IGN E3 IMAGINE CUP

25 Online game research/dev project Space theme Role-playing, strategy, 4x games Network programming –Various clients: web, mobile, desktop, text Game AI –Procedural story/quest generation, story directing, procedural content Educational games –Educational but still fun? –Fun but still educational?


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