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1 Lecture 7: Remote Communications Professor Victoria Meng What is the nature of media interactivity?
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2 Disclaimer: Interactivity is HUGE and always changing!
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3 Learning Tasks Alan Turing, “Computing Machinery and Intelligence.” David Rokeby, “Transforming Mirrors: Subjectivity and Control in Interactive Media.” Ken Hillis, “A Critical History of Virtual Reality.” Tron, Animotion, Neave Games
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4 “Low-level:” performs specific tasks. “High-level:” aka “artificial intelligence.” “Media access:” search and retrieval from databases. Lev Manovich: Automation
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5 British mathematician, cryptographer (1912- 1954) Pioneered computer science with the “Turing machine” Tragic death Alan Turing
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6 Diagram of a Turing Machine, which can be adapted into a “Universal Machine.”
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7 Post-War Context Atomic bombEnigma Machine
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8 Can Machines Think? Boris Karloff as Frankenstein’s Monster
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9 How Can We Know If Machines Think? How do we ascertain that people think? - We “just know.” - Brain imaging technology. - IQ tests and other tests that evaluate performance. How can we find the right test(s) to measure “machine thought?”
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10 How Can We Know If Machines Think? Some “skill” operations are not comparable (computer: PWN!). Left: Gary Kasparov Right: Deep Blue Match date: May 11, 1997
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11 How Can We Know If Machines Think? We equate “thinking” with “consciousness” – processes and sensations that are not yet quantifiable.
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12 How Can We Know If Machines Think? We equate “thinking” with “consciousness” – processes and sensations that are not yet quantifiable. The stakes are high: thinking makes us “special.”
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13 The Turing Test “The Thinker,” Auguste Rodin, 1902
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14 A provocative and influential way to “measure” artificial intelligence. The Turing Test
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15 The Turing Test 1.Makes users bear the “burden of proof” – it’s true if you believe it. 2.Sets human-computer transcoding as the programming problem.
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16 The Turing Test Tangent: What are the strengths and limitations of tests, papers, and other assessment tools? How well do they predict behavior?
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17 The Turing Test 1.Makes users bear the “burden of proof” – it’s true if you believe it. 2.Sets human-computer transcoding as the programming problem. 3.Posits that “humanity” is a performance and can be “decoded.”
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18 The Turing Test Memory v. Memory?
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19 “Hello, Hal: will we ever get a computer we can really talk to?” John Seabrook, The New Yorker, June 23 2008 The Turing Test
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20 “Hello, Hal: will we ever get a computer we can really talk to?” John Seabrook, The New Yorker, June 23 2008 Media Interactivity
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21 The Turing Test 1.Makes users bear the “burden of proof” – it’s true if you believe it. 2.Sets human-computer transcoding as the programming problem. 3.Posits that “humanity” is a performance. 4.Underestimates complexities of human cognition.
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22Interactivity/Immersion Lecture Title: Remote Communications: What is the nature of media interactivity?
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23 What do authors like Hillis and Rokeby assert about digital media? Do they agree?Interactivity/Immersion
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24 What is interactivity?Interactivity/Immersion
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25 What is interactivity? - mutual v. uni-directional effects?Interactivity/Immersion
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26 What is interactivity? - mutual v. uni-directional effects? - communication v. command and/or control?Interactivity/Immersion
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27 What is interactivity? - mutual v. uni-directional effects? - communication v. command and/or control? - What/Who is interacting with what/whom? How does this change the way we think about interactivity?Interactivity/Immersion
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28Interactivity/Immersion
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29Interactivity/Immersion Me Alexey Pajitnov
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30Interactivity/Immersion Me Alexey Pajitnov Paul Neave
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31Interactivity/Immersion Me Alexey Pajitnov Paul Neave Tetris
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32Interactivity/Immersion Me, again! Alexey Pajitnov Paul Neave Tetris
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33 David Rokeby: “Transforming Mirrors” Left: The Life and Opinions of Tristram Shandy, Gentleman (Laurence Sterne, 1759-69) Right: “The Bride Stripped Bare by Her Bachelors, Even” (Marcel Duchamp, 1915-23)
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34 David Rokeby: “Transforming Mirrors” “A technology is interactive to the degree that it reflects the consequences of our actions or decisions back to us.” (133)
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35 David Rokeby: “Transforming Mirrors” Read last paragraphs of 154, 155. Navigable structure/space. Medium specificity. Transforming mirror. Automaton.
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36 Ken Hillis: “A Critical History of Virtual Reality” Historical account – antidote for technological determinism. Link Trainer (hydraulic flight simulator, 1930s-50s)
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37 Ken Hillis: “A Critical History of Virtual Reality” Role of stories in history: why science fiction is important. Tron (Lisberger, 1982)
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38 Ken Hillis: “A Critical History of Virtual Reality” Tron (Lisberger, 1982)
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39 Ken Hillis: “A Critical History of Virtual Reality” Minds, bodies, transcendence and connection… Animotion, Manuel Fallmann, 2004. Tip: Don’t change the library before you’re done – you’ll lose all your work.
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40Interactivity/Immersion
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End of Lecture 7 Next Lecture: Everything is Exchangeable: How do the whole and its parts relate in digital media? 41
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