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1 Architecture of Network Management Simulator S. Yukita Hosei University Created: Oct. 26, 2000 Revised: Nov. 2, 2000
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2 1. Subsystems UI subsystem Simulation Engine subsystem Database utility package
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3 1.1 UI subsystem User package –guides the simulation user in installing, configuring network entities, and generating entwork events. Visualizer package –visualizes the states of network entities. –provides control of LOD(Level of Details).
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4 1.2 Simulation Engine subsystem
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5 1.2.1 Network
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6 1.2.2 NetworkNode
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7 1.2.3 InternetServer
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8 1.3 Database utility package
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9 2 What to do first about the Simulation Engine subsystem Refinement of the design of the Simulation Engine sybsystem including: –the specification of the Simulator shell (or equivalently usecase analysis of this subsystem), –the specification of the Scinario class.
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10 3 What to do first about the UI subsystem Design the uniform style for the GUI. Design the screen images for all the usecases. Design the visualization scheme of network topology and the states of network entities.
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11 4 What to do first about the DB connectivity Schema, table definitions Investigation of JDBC
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12 9 Organization of the term paper Introduction –Overview of the project goals of the project state of the art in this field achivements of the project organization of the project and process –Your role and contributions in the project Main Body –informal description of your contributions Conclusions –evaluation of the system and your part –future work Appendices –formal documents of the project
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