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Published byKatherine Mills Modified over 9 years ago
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The Data Link Layer
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Functions of the Data Link Layer Provide service interface to the network layer Dealing with transmission errors Error detection and correction codes Positive and negative acknowledgements Timers Regulating data flow Slow receivers not swamped by fast senders
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Functions of the Data Link Layer Relationship between packets and frames.
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Services Provided to Network Layer (a) Virtual communication. (b) Actual communication.
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Services Provided to Network Layer Placement of the data link protocol.
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Data Link Layer Services Unacknowledged connectionless service Acknowledged connectionless service Acknowledged connection-oriented service
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Frame Delimiting Character count Flag bytes with byte stuffing Starting and ending flags, with bit stuffing Physical layer coding violations.
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Framing A character stream. (a) Without errors. (b) With one error.
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Framing (a) A frame delimited by flag bytes. (b) Four examples of byte sequences before and after stuffing.
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Framing Bit stuffing (a) The original data. (b) The data as they appear on the line. (c) The data as they are stored in receiver’s memory after destuffing.
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Error Detection and Correction Error-Correcting Codes Error-Detecting Codes
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Error Probability
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Hamming Distance Hamming distance between codewords X and Y, is the number of ones in The number of detected error is d if d+1 is the minimum Hamming distance between two codes. The number of detected error is d if 2d+1 is the minimum Hamming distance between two codes.
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Error Correction Codeword Y is calculated from generation matrix G, and block of data X: Y=XG=[x 1,x 2,…,x m ]·G At the receiver side the syndrom is found that detects and correct an error using check parity matrix H: S=YH T
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Error correction For generation and parity check matrices it should hold GH T =0 If G=[I n-k |P] Then H=[-P T |I k ] Here I is unity matrix, n is the codeword length, and n-k is the data block length
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Error correction: Hamming Code In Hamming code the codeword length is 2 m-1, the number of added bits is 2 m-1 -m-1 Parity check matrix comprises all possible column vectors. For example for m=3
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Hamming Code Use of a Hamming code to correct burst errors.
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Hamming Code: Exercise Decode the bit-stream coded by Hamming code: 111100011001110010110
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Hamming Code: Solution Correct the bit-stream coded by Hamming code: 111100011001110010110 Correct stream is 111000011001100010110
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Hamming Code: Exercise Find the generation matrix for Hamming code (7,4), and encode bit stream 001011100.
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Hamming Code: Solution Find the generation matrix for Hamming code (7,4), and encode bit stream 001011100.
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Error Detection Code: CRC Data block and codeword represented by polynomials. If data block is X(x)=b 0 +b 1 x+…+b m-1 x m-1, codeword is Y(x)=X(x)x k -mod(X(x), G(x)), where G(x) is a generator polynomial. At the receiver side, codeword polynomial is divided by G(x). If the reminder is non-zero, an error is detected.
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Error-Detecting Codes Calculation of the polynomial code checksum.
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Elementary Data Link Protocols An Unrestricted Simplex Protocol A Simplex Stop-and-Wait Protocol A Simplex Protocol for a Noisy Channel
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Protocol Definitions Continued Some definitions needed in the protocols to follow. These are located in the file protocol.h.
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Protocol Definitions (ctd.) Some definitions needed in the protocols to follow. These are located in the file protocol.h.
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Unrestricted Simplex Protocol
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Simplex Stop-and- Wait Protocol
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A Simplex Protocol for a Noisy Channel A positive acknowledgement with retransmission protocol. Continued
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A Simplex Protocol for a Noisy Channel (ctd.) A positive acknowledgement with retransmission protocol.
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Sliding Window Protocols A One-Bit Sliding Window Protocol A Protocol Using Go Back N A Protocol Using Selective Repeat
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Sliding Window Protocols (2) A sliding window of size 1, with a 3-bit sequence number. (a) Initially. (b) After the first frame has been sent. (c) After the first frame has been received. (d) After the first acknowledgement has been received.
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A One-Bit Sliding Window Protocol Continued
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A One-Bit Sliding Window Protocol (ctd.)
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A One-Bit Sliding Window Protocol (2) Two scenarios for protocol 4. (a) Normal case. (b) Abnormal case. The notation is (seq, ack, packet number). An asterisk indicates where a network layer accepts a packet.
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A Protocol Using Go Back N Pipelining and error recovery. Effect on an error when (a) Receiver’s window size is 1. (b) Receiver’s window size is large.
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Sliding Window Protocol Using Go Back N Continued
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Sliding Window Protocol Using Go Back N Continued
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Sliding Window Protocol Using Go Back N Continued
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Sliding Window Protocol Using Go Back N
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Sliding Window Protocol Using Go Back N (2) Simulation of multiple timers in software.
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A Sliding Window Protocol Using Selective Repeat Continued
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A Sliding Window Protocol Using Selective Repeat (2)
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A Sliding Window Protocol Using Selective Repeat (3) Continued
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A Sliding Window Protocol Using Selective Repeat (4)
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A Sliding Window Protocol Using Selective Repeat (5) (a) Initial situation with a window size seven. (b) After seven frames sent and received, but not acknowledged. (c) Initial situation with a window size of four. (d) After four frames sent and received, but not acknowledged.
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Protocol Verification Finite State Machined Models Petri Net Models
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Finite State Machined Models (a) State diagram for protocol 3. (b) Transmissions.
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Petri Net Models A Petri net with two places and two transitions.
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Petri Net Models (2) A Petri net model for protocol 3.
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Example Data Link Protocols HDLC – High-Level Data Link Control The Data Link Layer in the Internet
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High-Level Data Link Control Frame format for bit-oriented protocols.
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High-Level Data Link Control (2) Control field of (a) An information frame. (b) A supervisory frame. (c) An unnumbered frame.
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The Data Link Layer in the Internet A home personal computer acting as an internet host.
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PPP – Point to Point Protocol The PPP full frame format for unnumbered mode operation.
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PPP – Point to Point Protocol (2) A simplified phase diagram for bring a line up and down.
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PPP – Point to Point Protocol (3) The LCP frame types.
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