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Learning Theories Nina P. Driaza Sect. 5552
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Outline Behaviorism Cognitivism Constructivism
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Behaviorism http://web.cocc.edu/cbuell/theories/behaviorism.htm http://web.cocc.edu/cbuell/theories/behaviorism.htm Definition: “study of behavior as related to stimulus and response, and the consequences associated with it.” B.F. Skinner: “Learning is a function of change in behavior” Changes in behavior → individual’s response to stimuli. Stimulus-Response (S-R) pattern Reinforcement is the key Principles of Skinner’s theory: 1. Behavior that receives positive reinforcement will be repeated. 2. Presentation of small amounts of information aids reinforcement. 3. Reinforcements will “generalize across stimuli producing secondary conditioning.”
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Cognitivism http://web.cocc.edu/cbuell/theories/cognitivism.htm http://web.cocc.edu/cbuell/theories/cognitivism.htm Definition: the study of cognition- mental activity. “Learning is a mental process.” G. Miller: Chunking & short term memory TOTE (Test-Operate-Test- Exit) Principles of Miller’s theory: 1. Short term memory is limited to 7 chunks of information. 2. Planning (TOTE) is a “fundamental cognitive process.” 3. Behavior is organized hierarchically.
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Constructivism http://web.cocc.edu/cbuell/theories/constructivism.htm http://web.cocc.edu/cbuell/theories/constructivism.htm Definition: “study of learning as a process in which learners construct new ideas or concepts based upon current and past knowledge.” J. Bruner: 4 aspects of instruction- Predisposition towards learning Structure of information easiest to grasp by learner Most effective sequence to present material Nature and pacing of rewards and punishment Principles of Bruner’s theory: 1. Instruction must make the student willing and able to learn. 2. Instruction must be structured to be grasped easily by student. 3. Instruction must “facilitate extrapolation and/or fill in the gaps.”
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Compare & Contrast Learning Theory BehaviorismCognitivismConstructivism How people learn Learning is a function of change in behavior Learning is a mental process Learning involves constructing one's own knowledge from one's own experiences How technology is used in learning Teaching machines, instructional films and TV, programmed instruction, instructional design, & direct instruction Simulations, artificial intelligence, expert systems, intelligent tutorial systems, & virtual reality Productivity tools, concept maps, hypermedia, & conversation tools
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