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Mood board Images Explained. I chose to use this picture for myI also chose this picture to show mood board because it shows thethe top range of the age.

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Presentation on theme: "Mood board Images Explained. I chose to use this picture for myI also chose this picture to show mood board because it shows thethe top range of the age."— Presentation transcript:

1 Mood board Images Explained

2 I chose to use this picture for myI also chose this picture to show mood board because it shows thethe top range of the age rating for appropriate age for the game, (pre-my audience. teens). It also shows both genders As it can appeal to both male and Female.

3 I chose this picture to represent the age rating for my game. It was a clear picture to sum the intended audience up that being ages 12 and up. I chose this picture because I thought it represent spies and investigation quite well.

4 This picture shows not only that my game is a mystery game, but it also gives an idea that it’s a spy game, with the fingerprint and the font ‘Mystery’ is in. This picture represents the mystery also with a question mark. The white and black circles are quite eye-catching, which is what I wanted for my game.

5 The same as the previous photo, I chose this because of the question mark. I also liked this image as it has a question mark over the face. It gives an idea of a hidden identity, which can relate to the story of my game. This photo represented the location for my game. I wanted it to be set somewhere with mountains in the middle of no where. That’s where the chase would begin to track down the microchips.

6 I chose this picture to show the type of game I wanted to create, with various platforms to obtain the goal. I also chose this image to show the type of plat-former I wanted to create.

7 I liked the art style of this image and I originally planned to have my game in a similar art style. This picture of code links to the idea of the game having spies in. Code and anything to do with computers and hacking often appears in computer games or TV shows based on spies so I thought this was suitable.

8 I chose this picture as another example of where I wanted the game to be set. I definitely wanted it to be somewhere with a high range of mountains with a suburban city down below. This is also a setting idea.

9 I chose this image as it resembles a mystery and peering into the clues. I also wanted to try a black and white effect for the game, but I chose not to in final planning.

10 Another platform idea. I chose this image as an idea for my front page of the game. I liked it as it was very high quality and overall summed up their game.

11 I chose this image as it related to the age demographic of my game. I decided to set it for early teens, as I think they would have the most enjoyment out of the game. I also chose this photo as it linked to my use of micro chips as a collectable piece within my game..

12 An image of a micro chip as a closer shot. This links to my story within the game of Nephilim technology. Another type of platform game.

13 A picture to show a secret organisation like the creators of the Nephilim technology were. Another photo showing a magnifying glass and someone dressed as a typical spy to further expand my point of it being a spy and mystery game.


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