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Published byOpal Atkinson Modified over 8 years ago
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1 Introduction to VE-Suite Gerrick Bivins Research Scientist Iowa State University
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2 Before we get started: Downloads: VE-Suite and dependencies www.vrac.iastate.edu/~biv/unofficial_installs/ves _9745_win32 www.vrac.iastate.edu/~biv/unofficial_installs/ves _9745_win32 Demos for today: www.vrac.iastate.edu/~biv/unofficial_installs/ves_9745 _win32/demos www.vrac.iastate.edu/~biv/unofficial_installs/ves_9745 _win32 NOTE: VES requires Microsoft runtime redistributable SP1 to run!!!
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3 Overview VE-Suite Components Conductor Xplorer Computational Engine Open spec Software Objects Data Integration CAD CFD/FEA etc… Demos Basic Object Construction Basic Scientific Vis TBET
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4 Software Components VE-Open API C++ API XML data exchange format IDL interfaces
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5 Core Components: Xplorer Graphics Engine Desktop, powerwal, c6, c4 etc. Dependencies vrJuggler – Hardware/Graphics VTK – Dataset representation OpenSceneGraph – scene graph Xerces-c – xml API ACE/TAO -- CORBA
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6 Core Components: Conductor Graphical User Interface Dependencies wxWidgets Xerces-c ACE/TAO -- CORBA
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7 Core Components: CE Computational Engine Dependencies Xerces-c ACE/TAO -- CORBA
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8 Defining Objects Still being defined (McCorkle, Bryden) So far Objects can contain CAD CFD FEA Etc…
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9 Objects: CAD Integration CAD files OpenSceneGraph www.openscenegraph.org/projects/osg Supports many standard file formats No direct read of CAD (ProE, AutoCAD etc.)
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10 Objects: 2d/3d Data integration Visualization ToolKit www.vtk.org CVS version!!!!! Readers for various 2D/3D Grid data Plot3D StarCD Fluent Ensight
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11 Demos Object Construction Geometry Cloning Transformations Materials/Shaders CFD Data Basic Scientific Visualization Texture Based Engineering Tools (TBET)
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