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CCRS – RL.9-10.1; Rl.9-10.3; RL.9-10.4; RL.9-10.5; RL.9-10.10; W.9-10.3; W.9-10.4; W.9-10.10; SL.9-10.1; L.9-10.1; L.9-10.2; L.9-10.3; L.9-10.4; L.9-10.6.

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Presentation on theme: "CCRS – RL.9-10.1; Rl.9-10.3; RL.9-10.4; RL.9-10.5; RL.9-10.10; W.9-10.3; W.9-10.4; W.9-10.10; SL.9-10.1; L.9-10.1; L.9-10.2; L.9-10.3; L.9-10.4; L.9-10.6."— Presentation transcript:

1 CCRS – RL.9-10.1; Rl.9-10.3; RL.9-10.4; RL.9-10.5; RL.9-10.10; W.9-10.3; W.9-10.4; W.9-10.10; SL.9-10.1; L.9-10.1; L.9-10.2; L.9-10.3; L.9-10.4; L.9-10.6 Literary Skills – Understand foreshadowing Reading Skills – Make predictions

2 Foreshadowing is the use of clues that hint at later events in the story. Foreshadowing The Most Dangerous Game Literary Focus: Foreshadowing creates suspense makes you curious, even anxious, to know what happens next—it keeps you turning the pages

3 When you read a suspense-filled story, you make predictions about what is going to happen, often without even realizing it. The Most Dangerous Game Reading Skills: Making Predictions A prediction is a type of inference or a guess based on evidence. Predictions may be based on clues the writer plants your own experiences in life your understanding of how stories work

4 The titles of stories and any illustrations can also provide clues about the story. The Most Dangerous Game Reading Skills: Making Predictions What do you predict the title of this famous adventure story might mean? What do the illustrations hint at?

5 Previewing the Vocabulary receding v. used as adj.: becoming more distant. disarming adj.: removing or lessening suspicions or fears. prolonged v. used as adj.: extended. imprudent adj.: unwise. surmounted v.: overcame. unruffled adj.: calm; not disturbed. The Most Dangerous Game Vocabulary

6 Previewing the Vocabulary invariably adv.: always; without changing. diverting adj.: entertaining. impulse n.: sudden desire to do something. protruding v. used as adj.: sticking out The Most Dangerous Game Vocabulary

7 Vocabulary Activity Answer the following questions with yes or no. 1.Does a man with a receding hairline have much hair? 2.Would a disarming leader be able to calm an angry crowd? 3.Would you be displeased if a vacation was prolonged? 4.Is it imprudent for bicyclists to wear helmets? 5.Would you admire a person who surmounted a difficulty? no yes no yes The Most Dangerous Game Vocabulary

8 Make the Connection The Most Dangerous Game Quickwrite Some of the most exciting narratives pit villain against hero in a life-or-death struggle. The tension in such stories often depends as much on the character of the bad guy or gal as on that of the hero. Write a few sentences describing a villain from a novel, story, or movie. Why does the character fascinate you?

9 1. What clues at the start of the story foreshadow danger for Rainsford? 2. What details about the description of Zaroff foreshadow the truth about his nature? 3. Describe the rules of Zaroff’s game. 4. What collection does Zaroff keep in his library? 5. List the maneuvers Rainsford uses to try to win the game. 6. Who wins the game? How do you know?

10 Activity P. 36 The Sequel In the morning, Rainsford awakes in Zaroff’s bed. What happens next? Write a sequel to Rainsford’s adventure. Does he stay on Ship-Trap Island and turn it into a theme park? Does he go home with a new taste for danger? You might let Rainsford tell his own story, using “I.” (minimum 1 page)


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