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1 Introduction CEG 4131 Computer Architecture III Miodrag Bolic.

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1 1 Introduction CEG 4131 Computer Architecture III Miodrag Bolic

2 2 Four levels of computer description Gate level – Specify operations at the individual bit level – Gates are primitive elements – Very cumbersome to do manually (logic minimization, etc.) Register level – Specify internal operation of processor-level components at the word level – Primitives: » Registers » Counters » Memories » ALUs » Clocks » Combinational logic

3 3 Four levels of computer description Processor level – Architectural Features specified » Interfaces » Instruction sets » Data Representation – More detailed individual component specification Global system structure – Overall system structure is defined – Major components identified » Processors » Control modules » Memory modules » Interconnection structure – Mostly a static description -- “black box” approach

4 4 Basic parallel techniques [1] Pipelining (time) –a number of functional units are employed in sequence to perform a single computation –a number of steps for each computation Replication (space) –a number of functional units perform computation simultaneously more processors more memory more I/O Replication at the following levels: –Processor (multiple functional units) –Chip (multiple processors and/or hardware blocks) –Board (multiple processors and/or hardware systems) –Multiple computers

5 5 Course Content - Interconnection Networks Topologies of static networks –fully connected, –rings, meshes, –torii, –hypercubes, –k-ary n-cubes Dynamic networks –Buses –Multistage intercon. networks –Crossbar switch networks

6 6 Course Content – Shared Memory Arch. Shared memory models –Communication occurs implicitly as result of loads and stores Cache coherence Programming shared memory systems PE1PEn Processors Interconnection network Shared memory I/O1 I/On

7 7 Course Content – Message Passing Arch. Message passing models –direct access only to private address space (local memory), –communication via explicit messages (send/receive) Routing Programming message passing systems Easier to scale than shared memory systems PE1 Interconnection network M1 P1 PEn Mn Pn

8 8 Course Content – Single Processor Parallelism Vector processors Superscalar processors VLIW processors

9 9 What will you learn from Labs? New approaches to design from the system level perspective –System-on-chip architectures –Design using IP (Intellectual Property) cores –Configurable instruction set architectures Altera tools –SOPC builder –NIOS IDE

10 10 System-on-chip architectures 32-Bit Nios Processor ROM (with Monitor) Address (32) Read Write Data In (32) Data Out (32) IRQ IRQ #(6) Avalon Bus Nios Processor Tri-State Bridge SDRAM Controller Tri-State Bridge Compact Flash PIOs Button PIO 7-Segment LED PIO LCD PIOLED PIO General Purpose Timer Periodic Timer UART Reconfig PIO Single-processor architectures Multiprocessor architectures Cache coherence solutions for multiprocessors

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16 16 References 1.Desco Sima, Terence Fountain and Peter Kascuk, Advanced Computer Architectures – A Design Space Approach, Pearson, 1997.


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