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Second Life & Virtual Worlds for Academic Healthcare & Education Patricia F. Anderson (a.k.a. Perplexity Peccable) April 11, 2008 ©2008 Regents.

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Presentation on theme: "Second Life & Virtual Worlds for Academic Healthcare & Education Patricia F. Anderson (a.k.a. Perplexity Peccable) April 11, 2008 ©2008 Regents."— Presentation transcript:

1 Second Life & Virtual Worlds for Academic Healthcare & Education Patricia F. Anderson (a.k.a. Perplexity Peccable) pfa@umich.edu April 11, 2008 ©2008 Regents of the University of Michigan. All rights reserved.

2 Background Basics  What is SL (Second Life)?  UM in SL  What can you do in SL that you can do in RL (real life) and how is it different?  What can you do in SL that you can't do in RL?  What is SL (Second Life)?  UM in SL  What can you do in SL that you can do in RL (real life) and how is it different?  What can you do in SL that you can't do in RL?

3 What is SL?  Is it a game? Y/N  Virtual world  MUVE (multi-user virtual environment)  Why Work & Teach in Second Life:  http://www.slideshare.net/umhealthscienceslibr aries/why-work-teach-with-second-life  Is it a game? Y/N  Virtual world  MUVE (multi-user virtual environment)  Why Work & Teach in Second Life:  http://www.slideshare.net/umhealthscienceslibr aries/why-work-teach-with-second-life

4 UM in SL  Wolverine Island  More info:  Wiki:  http://slum.wetpaint.com/  Blog:  http://mblog.lib.umich.edu/slum/  Pictures:  http://flickr.com/groups/slum/  Wolverine Island  More info:  Wiki:  http://slum.wetpaint.com/  Blog:  http://mblog.lib.umich.edu/slum/  Pictures:  http://flickr.com/groups/slum/

5 Real Life Functions in SL  Distance learning  Synchronous - class meetings, collaborations  Asynchronous - exploration of content, assignments, projects  Professional activities  Professional meetings  Teleconferencing  Presentations  Distance learning  Synchronous - class meetings, collaborations  Asynchronous - exploration of content, assignments, projects  Professional activities  Professional meetings  Teleconferencing  Presentations

6 Real Life Functions in SL  Communi- cation  Instant messaging (IM)  Voice  Communi- cation  Instant messaging (IM)  Voice

7 Real Life Functions in SL  Collaboration  Global & international connections  Serendipitous connections  Collaboration  Global & international connections  Serendipitous connections

8 More Real Life in SL  Meeting people you wouldn’t in RL

9 More Real Life in SL  Meeting people you wouldn’t in RL

10 What’s Different?  Immersion / immersive  Engagement  Costs ($$)  Access  Immersion / immersive  Engagement  Costs ($$)  Access

11 What’s Different?  … and of course, the people

12 “Not (quite) in RL” Examples  Modeling

13 “Not (quite) in RL” Examples  Roleplay  Simulated Patients  Roleplay  Simulated Patients

14 Trends in Virtual Worlds  Open source, open access, open content  Integration with web content  Mediagrid:  Croquet, Second Life, Wonderland, World of Warcraft  And more (OpenGrid, OpenSim, OpenLife … )  Alternative clients/browsers  3d  Accessibility  Security  Server control  Import / Export capability  Open source, open access, open content  Integration with web content  Mediagrid:  Croquet, Second Life, Wonderland, World of Warcraft  And more (OpenGrid, OpenSim, OpenLife … )  Alternative clients/browsers  3d  Accessibility  Security  Server control  Import / Export capability

15 Introducing SL via Outworld Resources  Virtual patients  Virtual patient communities  Life science education  (YouTube, Flickr)  Virtual patients  Virtual patient communities  Life science education  (YouTube, Flickr)

16 Outworld Resources - Virtual Patients  Videos of virtual patients  Gentle Heron: http://tw.youtube.com/watch?v=UV52WRXm1Cg  BBC: Autism: http://www.youtube.com/watch?v=pmTXGQ2BhUA  Videos of virtual patients  Gentle Heron: http://tw.youtube.com/watch?v=UV52WRXm1Cg  BBC: Autism: http://www.youtube.com/watch?v=pmTXGQ2BhUA

17 Virtual patient communities: Sophia’s Garden  http://www.sophiasgarden.org/

18 Virtual patient communities: SLHealthy  http://slhealthy.wetpaint.com/

19 Inworld Opportunities  Patient Communities  Patient Resources / Outreach / Education  Medical Communities & Resources  Life Science Education  Simulations  Patient Communities  Patient Resources / Outreach / Education  Medical Communities & Resources  Life Science Education  Simulations

20 Patient Communities  Heron Sanctuary / Virtual Abilities, Inc (VAI)  Wheelies @ Second Ability  GIMPgirl  Autism Liberation Federation  Heron Sanctuary / Virtual Abilities, Inc (VAI)  Wheelies @ Second Ability  GIMPgirl  Autism Liberation Federation

21 Consumer Health Resources  Outreach  HealthInfo Island  Wellness Island  Education  UTD Accessibility Island  Sexual Health Public Education and Outreach  Outreach  HealthInfo Island  Wellness Island  Education  UTD Accessibility Island  Sexual Health Public Education and Outreach

22 Providing Clinical Care via SL  Behavioral Sciences  Affective disorders  Anxiety disorders  Rehabilitation  Autism  Traumatic Brain Injury  Neuromuscular conditions  Support Groups  Behavioral Sciences  Affective disorders  Anxiety disorders  Rehabilitation  Autism  Traumatic Brain Injury  Neuromuscular conditions  Support Groups

23 Medical Communities & Resources  Ann Myer Medical Center  Second Health Hospital  Second Life Medical Association  Ann Myer Medical Center  Second Health Hospital  Second Life Medical Association

24 Life Science Education  Genome (Second Nature)  Testis Model  JS Vavoom / NESIM: http://www.youtube.com/watch?v=UjLDe-ca-sw  Genome (Second Nature)  Testis Model  JS Vavoom / NESIM: http://www.youtube.com/watch?v=UjLDe-ca-sw

25 Simulations  Virtual Hallucinations


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