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Published byRosalyn Golden Modified over 9 years ago
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Licensing Versus Going to Market Alone Warren Tuttle Monashee Marketing wwtuttle@yahoo.com 203-594-8808
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External Product Development Lifetime Brands President United Inventors Association Monashee Marketing
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New York City retail store Buyer…learned housewares industry from ground up Specialty Retail Store Owner Independent Inventor Advocate External Product Development for Lifetime Brands....25 licensing deals past two years Taken several products directly to retail UIA President
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Lifetime Brands 30,000 products 9 Divisions 32 Brands including Farberware, Kitchen Aid, Cuisinart, Pedrini, Towle, Mikasa, Pfaltzgraf
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Taking your product to market through others Leveraging valuable IP Making a royalty on each unit sold Establishing a fair royalty amount ($ or %) Negotiating exclusive or non-exclusive terms Setting annual quantity minimums Securing a signing advance Determining length of licensing agreement
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Taking a professional approach Understanding industry licensing guidelines Vetting product at retail Develop working prototype proving function CADs and photos Researching and filing for a patent Creating a Sell Sheet NDAs
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Research your industry Retail store and catalog shopping Internet Searches Trade Shows Industry Trade Magazines Industry Contacts Determine company with broadest distribution and reach Seek “Inventor Friendly” companies
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When personal resources are limited When industry standards are stacked against you…the plight of the single sku vendor When you are working on multiple projects When running a company is not for you When your personal creative and business strengths lie elsewhere When a larger company can simply do it better than you
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Product development services Expanding patent opportunities Branding Established distribution Expanded product assortment Acknowledging Inventor Platform for future licensing opportunities
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Same initial development process (idea, prototype, patent search, marketplace vetting) What are industry standards and nuances? What are retailer requirements for single item vendors? What is price point of the product? High margin and low volume opportunities. Can you earn a windfall profit early on? Can you build and sell the business?
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1) Early Development Costs 2) Tooling 3) Manufacturing 4) Inventory 5) Shipping 6) Warehousing 7) Disbursement 8) Billing 9) Collection
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Financial Resources…access to $ Time…quit your day job? Passion…are you a visionary, or simply crazy? Consumer Research…sketchy Industry…challenges within each Product…ability to manufacture Margins…high or low volume Personal Goals…quality of life
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