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Implicit Motivation and Adaptation of Goals and Experiences Henk Aarts Department of Psychology Utrecht University
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1. Our goal pursuits can originate in the unconscious Goal priming; executive processes …?? Conscious experiences of willful goal pursuit exist: Sense of agency 2. From nonconscious goals to experiences of willful goal pursuit (agency assessment) …?? The issue under investigation
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Goals need to be desired to operate as motivational forces Nonconscious will Implicit intention Implicit volition Unconscious self If positive affect follows representation of behavior/outcome: May operate as a nonconscious goal Two possible roles for positive affect (valence): - co-activation of goal representation and positive affect - established association between goal and positive affect Goal priming: Positive affect as implicit motivator
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Method: separate experiments paradigm Dot detection: pos. affect linked or not (puzzle goal) Instructions for next experiment (mouse-click task) Puzzle task (if sufficient time left) One group (no linking) conscious goal DV: speed on mouse-click task (more effort – being faster – is instrumental to engage in doing a puzzle) Study (Effort)
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blank 500 ms 30 ms 150 ms 30 ms pgudehnk pruvket/puzzle pgudehnk although/pleasant. time fixation point premask non-word/state word postmask neutral/positive word dot or not?
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Study (Effort) Speed as a function of goal type (Custers, & Aarts, JPSP, 2005)
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More support: - More wanting - More behavioral effort - Accentuated size perception - Active maintenance Effects conditional on priming and link with positive affect Nonconscious goal pursuit: emergent property of interaction of goal representation and positive affect Goal priming: Positive affect as implicit motivator
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Control models: Agency arises from match between expected/actual action-effect Normal: intention to cause effect by action Wegner: Not always the case. It may be illusory Priming (consistent) thought before action/effect enhances sense of agency - Unconscious authorship processing Several demo’s (e.g., Wegner & Wheatley; Aarts, Custers, & Wegner) Experienced willfulness of goal pursuit
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Aarts, Custers, & Wegner, C&C, 2005
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- Subliminal primes Agency rating (10 point scale)
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However, it only seems to work when thought is primed just before action (e.g., stop) and observed result (e.g., position) Pure perceptual/cognitive …?? What about nonconscious goal pursuit: What happens when the thought turns into a motive or desired goal Experienced willfulness of goal pursuit
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Three experiments: - Task that requires an action producing a potential effect (color spectrum task) - Effect could be caused by participant or computer - Priming effect information, and playing around with timing and affect - Agency ratings From nonconscious goals to the conscious experience of willful goal pursuit
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Design: priming color (no vs. yes) x timing of priming before action (1 sec. vs 20 sec.) Priming event: prime (30 ms) mask (150 ms) Primes were “XXXXX” or a “colorword” and masks were random letter strings; the priming event occurred 3 times DV: agency rating on 9 point scale. Study (priming and timing)
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Task Key-pressEffect (color) Agency rating Prime event (20 sec.) Prime event (1 sec.) (the hidden color spectrum task) ( a random string of letters)
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Agency as a function of priming and timing Study (Priming and timing)
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Only at 20 sec. before key-press Design: prime, pos. affect or prime+pos. affect (within participants) Prime: prime, mask, xxx, mask, xxx, mask (7 x). Pos. affect: xxx, mask, affect, mask, xxx, mask (7 x) Prime/pos.affect: prime, mask, affect, mask, xxx, mask (7x) Affective words: e.g., nice, fun (also 30 ms) DV: agency rating Study (priming and positive Affect)
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Task Key-pressEffect (color) Agency rating Prime event (20 sec.) (the hidden color spectrum task) ( a random string of letters)
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Agency as a function of priming and affect Study (priming and positive Affect)
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More agency because effect more positive or because operates as goal in guiding behavior Test: prime+pos. affect after key-press and effect information Always before agency rating Design: no prime, prime before, or prime+pos. affect after (within participants) Study (priming and positive Affect: After)
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No prime: before: xxx, mask, xxx, mask, xxx, mask (7x) after: xxx, mask, affect, mask, xxx, mask (7x) Prime: before: prime, mask, xxx, mask, xxx, mask (7x) after: xxx, mask, affect, mask, xxx, mask (7x) Prime/pos. affect: before: xxx, mask, xxx, mask, xxx, mask (7x) after: prime, mask, affect, mask, xxx, mask (7x) Study (priming and positive Affect: After)
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Task Key-pressEffect (color) Agency rating Prime event (pos.affect) Prime event (the hidden color spectrum task) ( a random string of letters)
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Agency as a function of prime-time and pos. affect Study (priming and positive Affect: After)
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1. Linking goal to positive affect turns into motive 2. Instigates nonconscious goal operation processes 3. Match between accessible goal information (potential effect) and observed effect: agency 4. Guiding/experiencing goal pursuit relies on similar mechanism: nonconscious executive processes emerging from interactions of goal representation and positive affect Summary
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