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Oct 8, 2003Ruth SVPMA1 Top 10 Things Needed to Create a Successful Product Getting from Market Requirements to Final Software.

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Presentation on theme: "Oct 8, 2003Ruth SVPMA1 Top 10 Things Needed to Create a Successful Product Getting from Market Requirements to Final Software."— Presentation transcript:

1 Oct 8, 2003Ruth Hennigar @ SVPMA1 Top 10 Things Needed to Create a Successful Product Getting from Market Requirements to Final Software

2 Oct 8, 2003Ruth Hennigar @ SVPMA2 Who is Ruth Hennigar? 20 years in Information Technology Product Development Experience at Fortune 500 & Start-ups As an executive and member of the rank and file Shipped over 15 Hardware and Software products (Consumer & Small Business devices, Networking Software, Operating Systems, Commerce Web Site) General Management as well as Engineering experience

3 Oct 8, 2003Ruth Hennigar @ SVPMA3 This Presentation Focus on building products Not selling/marketing Concept/Market Requirements to ‘Golden Master’ Software Relevant to first products and follow-ons Applicable to large and small companies, teams and projects

4 Oct 8, 2003Ruth Hennigar @ SVPMA4 #10: Define the Customer Attributes of the core customer base Specific examples Problem definition Feature definition Who ISN’T the customer Write it down Whole team needs to be clear Product Management - Engineering - QA - Execs

5 Oct 8, 2003Ruth Hennigar @ SVPMA5 #9: Set Up-Front Product Goals Release timing Must-have features: prioritized Quality goals Technology goals Milestone exit criteria Write them down

6 Oct 8, 2003Ruth Hennigar @ SVPMA6 #8: Identify Core Team Members Identify a Project Lead QA, Product Marketing, Eng, Human Factors, Developer and/or Customer Support, Sustaining Eng Executive sponsor/Company sign-off Clarify roles and responsibilities Ensure (and continue to ensure) buy-in and ownership Do it Early!

7 Oct 8, 2003Ruth Hennigar @ SVPMA7 #7: Identify Key Issues Early Technical unknowns Market unknowns/follow on research Outside resource requirements Licensing or acquisition of technology Partnerships Allow time in the schedule for resolving the issues Assign resources to resolving them ASAP

8 Oct 8, 2003Ruth Hennigar @ SVPMA8 #6: Learn From the Last Time Use last project Post Mortem findings Current or last company you were at In planning/team meetings, review what worked and didn’t the last time If it didn’t work last time, don’t expect it to this time, unless you changed something

9 Oct 8, 2003Ruth Hennigar @ SVPMA9 #5: Understand the Tradeoffs Resources: people, money, hardware. Time: ship date Features Quality Cost of customer support post ship, reputation What can be adjusted? because something will have to be

10 Oct 8, 2003Ruth Hennigar @ SVPMA10 #4: Tell the Truth Don’t shoot the messenger Listen/learn/understand Truth vs what you want to hear The sooner you find out, the more options you have

11 Oct 8, 2003Ruth Hennigar @ SVPMA11 #3: Communicate Set up non-meeting communication channels Be clear and specific Don’t assume Core team vs entire team Effective meetings Agenda, minutes, pre-work all are critical

12 Oct 8, 2003Ruth Hennigar @ SVPMA12 #2: Focus Focus Focus Ruthless prioritization Short list of critical items Review new requests and data against original product goals Avoid feature creep Avoid ‘last customer input’ trap

13 Oct 8, 2003Ruth Hennigar @ SVPMA13 #1: Make Decisions And stick with them Consistent decision making process Who makes the decision? Who has to be included in the decision? Who has a vote vs an opinion? Who needs to be informed of the decision? Write down the decision and the options reviewed SUPPORT THE DECISION MAKER

14 Oct 8, 2003Ruth Hennigar @ SVPMA14 Thank you for listening Now, it’s your turn. What are your Top 10?


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