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Human Figure Animation CSE 3541 Matt Boggus
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Modeling – Geometric representation – Level of detail – Linkages: DoFs – Features: face, hair, clothes Activities/Motions – upper body tasks: reaching, grasping – locomotion: walking, running – body language: stance, gestures Virtual Human Representation
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Body Modeling - Geometry Polygonal representations
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Body Modeling - Geometry
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Subdivision surfaces
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Body Modeling - Geometry Implicit surfaces – geometry exists where function evaluates to 0 Metaball example
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Animation– Rigid Links Use FK or IK to animate Hierarchical animation Interpolate between key frames
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Facial animation Parameterized facial attributues Blend shapes Muscle models surface muscles deep muscles Performance (or data) driven instrumented (mocap system) video
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Parameterized Facial features Also see http://www.facegen.com/http://www.facegen.com/
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Facial blend shapes Another (older) example http://www.youtube.com/watch?v=8dS0dcULRBAhttp://www.youtube.com/watch?v=8dS0dcULRBA Interpolate between 3D models
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Facial muscle model
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Surface muscle model Geometry-based Muscle Modeling for Facial Animation Kolja K¨ahler J¨org Haber Hans-Peter Seidel
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Hair and fur
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Hair Complexity 100,000 strands Collisions Shadowing Reflections Design hairstyle Animate hair Populate head with hair Hair types STRANDS AND HAIR MODELING, ANIMATION, AND RENDERING SIGGRAPH 2007 Course Notes
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Hair - mesh
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Hair – linkages and springs
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Hair – particle tracing/strands Figures from http://en.wikipedia.org/wiki/Particle_system
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Hair – Hierarchy A Survey on Hair Modeling: Styling, Simulation, and Rendering Kelly Ward, Florence Bertails, Tae-Yong Kim, Stephen R. Marschner, Marie-Paule Cani, and Ming C. Lin,
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Fur Real-Time Fur over Arbitrary Surfaces
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Fur
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Cloth
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“Techniques for Animating Cloth” M. Yalcin, C. Yildiz
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Total energy = repel + stretch + shear + bend + gravity
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Reaching and grasping
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Modeling the Arm Also used is 3-2-2 DoF
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Modeling the Arm Determine plane of motion (3 DoF) Use a 1-1 DoF arm
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Modeling the Hand
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Grasping Grasp planning for digital humans Faisal Amer Goussous, U. of Iowa
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Locomotion
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Anatomy of the Walk
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Anatomy of the Run
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Ankle and Toe bend
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