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Published byBrendan Armstrong Modified over 8 years ago
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Autodesk VIZ Fundamentals Chapters 1-2 Ethier and Ethier PART ONE: Introduction To Computer Animation Chapters 1&2: Introduction to Three- Dimensional Presentation
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Chapter Objectives Identify basic 3D creation concepts. Describe various types of 3D animation. Analyze the components required for rendering a model. Identify special features of the text.
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Three-Dimensional Creation Concepts Construction Planes Model Building Vertex Face Element Object
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Model Display Bounding Box Wireframe Rendered View
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Rendering Color Materials Lights Rendering Types
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Color RGB HLS HBW Gama So you and others see the same color
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Materials Surface Color Surface Behavior Image Mapping Texture Mapping
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Light Ambient No Shadows Omni All Coming From Direction Same Intensity Spot Targeted Hot Spot & Falloff
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Rendering and Material Shading Types Constant Phong Smooth Shading Highlights Metal Simulate Metallic Effects
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Animations Cartoon Animation Draw Each Frame Tweening Film and Video Animation 3D Studio VIZ Frames Replaying Animation Files Replay Speed
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