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Published byClementine Butler Modified over 8 years ago
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Kristina Makarova Yoko Ishioka Burt Carter Carlos Rios team
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Video Introduction
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Final Iteration
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Project Goals To design and build a working sound-based game mat To create a unique, social experience combining sound and visualization Use an Arduino processor as the means of communication between the equipment and the software
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Project Accomplishments Designed and built an audio-based game that captures the essence of what makes Twister fun A unique social experience which allows players to collaborate and pass game levels Synthesizing sound – bass: 2 square, 1 saw low pass filter – lead:lead: saw, sin, square 2 low pass filters – chord: 3 sine high pass filter
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What We Have Learned Sound design Creating game play by combining certain sounds and visuals Using sounds that set moods for acceptable social-interactive sounds Creating appropriate audio cues Creating actual soundtracks for the game
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Audiopile Gameplay Animation
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Audiopile Gameplay Demo
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Team Member Duties Kristina: soldering circuits, Arduino Yoko: sound visualization, animation Burt: sound synthesis, soundtrack designer Carlos: soldering circuits, film editor Everyone: designed board
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Questions? Comments?
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