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Design Principle Hierarchy. GUEPs  Generative User Engineering Principle  Defined by Thimbleby, Interact ’ 84, 661-666  Helps users deduce rules for.

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Presentation on theme: "Design Principle Hierarchy. GUEPs  Generative User Engineering Principle  Defined by Thimbleby, Interact ’ 84, 661-666  Helps users deduce rules for."— Presentation transcript:

1 Design Principle Hierarchy

2 GUEPs  Generative User Engineering Principle  Defined by Thimbleby, Interact ’ 84, 661-666  Helps users deduce rules for a system  Bridges conceptual gulf between designer and user  Clarifies design requirements

3 Explaining An essential part of designing a user interface is explaining its operation. Examples:  A well-designed icon  A pop-up label box for a button  Meaningful titles on web pages  Dimmed options when not appropriate

4 KISS Make explanations simple and brief. By implication, fix designs that cause complicated explanations. Examples:  Remove dialog boxes with only one choice

5 Mental Model Ensure that the user constructs and can use an appropriate mental model of the system. Examples:  The desktop  Zoom as a hot air balloon

6 Improvement One can improve the computer program and change the documentation to match OR one can improve (or support) the user program and change the code to match. Examples:  Size the text entry box to fit the data

7 Consistency Employ a consistent and predictable design so that the system can be used successfully with the monitor turned off. Examples:  The default button can be activated with the Enter key.  Standard features appear in the same place with the same syntax and semantics across applications

8 Modelessness The user can do anything anywhere. Examples:

9 Output WYSIWYG: What you see is what you get. Examples:  Any direct manipulation widget  The print preview option

10 Display Inertia When the user goes back, everything is as it was before. Examples:  Windows Explorer or iOS Finder maintains the previous style of list view when reopened.  Scroll location is maintained on long web pages.

11 Bread Crumbs Leave a trace of where the user has been Examples:  Maintain the recently used documents list  Maintain the history file for the web browser

12 Summary  Explaining  KISS  Mental Model  Improvement  Consistency  Modelessness  Output  Display inertia  Breadcrumbs


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