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Sect 5.6: Torque-Free Motion of a Rigid Body

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2 Sect 5.6: Torque-Free Motion of a Rigid Body
Euler’s Eqtns of Motion for a Rigid Body with 1 pt. fixed: I1(dω1/dt) - ω2ω3(I2 -I3) = N (1) I2(dω2/dt) - ω3ω1(I3 -I1) = N (2) I3(dω3/dt) - ω1ω2(I1 -I2) = N (3) Interesting & useful special case: Motion of a rigid body not subject to any net forces or torques: Object is at rest or moving uniformly (Newton’s 1st Law!) Rotational motion started by some means, then force or torque is removed. Can discuss in reference from where CM is at rest.  Angular momentum comes from rotation about CM. Euler’s eqtns, (1), (2), (3), apply with right sides = 0!

3 I1(dω1/dt) = ω2ω3(I2 -I3) (1) I2(dω2/dt) = ω3ω1(I3 -I1) (2)
Force & torque free conditions  Euler’s Eqtns: I1(dω1/dt) = ω2ω3(I2 -I3) (1) I2(dω2/dt) = ω3ω1(I3 -I1) (2) I3(dω3/dt) = ω1ω2(I1 -I2) (3) Note, assumed that (1), (2), (3) are written in principal axes system.  So are most subsequent eqtns! Also describe motion of rigid body with one pt. fixed & no forces, torques.  From earlier conservation theorems can immediately know that 2 integrals or constants of the motion are: Total KE: T = (½)I1(ω1)2 + (½)I2(ω2)2 + (½)I3(ω3)2 = const. Total ang. momentum: L = I1ω1 + I2ω2 + I3ω3 = const. Using these, can completely integrate (solve!) (1), (2), (3) in terms of elliptic integrals. “Not very illuminating!”

4  Poinsot’s Construction.
Euler’s Eqtns under force, torque free conditions: I1(dω1/dt) = ω2ω3(I2 -I3) (1) I2(dω2/dt) = ω3ω1(I3 -I1) (2) I3(dω3/dt) = ω1ω2(I1 -I2) (3) T = (½)I1(ω1)2 + (½)I2(ω2)2 + (½)I3(ω 3)2  (½)Iω2 = const. L = I1ω1 + I2ω2 + I3ω3  Iω = const. Alternative to a “brute force” solution to (1),(2),(3): A geometric (& perhaps more physical?) description of motion  Poinsot’s Construction. Coord system with principle axes. n  unit vector along rotation axis. n  ω/|ω|. Consider the vector ρ  n/(I)½ from before. I  nIn = moment of inertia. T  (½)Iω2 = const.  ρ = ρ(t) = ω/|ω(I)½| = ω/(2T)½ (time dependent!) Define: F(ρ)  ρIρ = (ρ1)2I1+(ρ2)2I2+(ρ3)2I3

5 Poinsot’s Construction
F(ρ)  ρIρ = (ρ1)2I1+(ρ2)2I2+(ρ3)2I3 (Note: ρ = ρ(t)!) ρ = ω/(2T)½ . Surfaces of const F(ρ)  ellipsoids in “ρ” space. F(ρ) = 1  Inertia Ellipsoid from before. Body rotates.  Directions of rotation axis n & of ρ change with time. The tip of ρ always defines a point on the inertia ellipsoid.  The gradient of F(ρ) evaluated at that point defines the direction of the normal to the inertia ellipsoid at that point. Take the gradient of F(ρ) & use the definitions: ρF(ρ) = 2Iρ = 2(Iω)/(2T)½ Note: L  Iω = const.  ρF(ρ) = (2/T)½ L Defines the direction  to the inertia ellipsoid

6 PHYSICS: The angular ρ = ρ(t) ! F(ρ)  ρIρ = (ρ1)2I1+(ρ2)2I2+(ρ3)2I3
 ρF(ρ) = (2/T)½ L (parallel to the L vector!) (A) By the definition of , (A) defines a direction  to the inertia ellipsoid. Also, since T & L are constant, so is ρF(ρ)! PHYSICS: The angular velocity vector ω always moves such that the corresponding  to the inertia ellipsoid is in the direction of the angular momentum L. Here, we have torque free motion  L =const. (in direction & magnitude).  The inertia ellipsoid, fixed in the body, must move in space to preserve (A). See figure. ρ = ρ(t) !

7 distance = The projection of ρ on L or: h = (ρL)/L
Also: The distance between the ellipsoid origin & the plane tangent to it at the point ρ is constant in time. See figure: Geometry  That distance = The projection of ρ on L or: h = (ρL)/L But: ρ = ω(2T)-½ (= ρ(t)!) So: h = [(ωL)(2T)½]/(L) Note: (ωL) = ωIω = 2T  h = (2T)½/(L) = const. (since T = const. & L = const.)

8 PHYSICS: The tangent plane is always
The distance between ellipsoid origin & the plane tangent to it at ρ: h = (2T)½/L = const. PHYSICS: The tangent plane is always a fixed distance h from origin of the inertia ellipsoid. Normal to that plane (|| L) has a fixed direction. The tangent plane  the invariable plane  Visualize the force & torque free motion of a rigid body in “ρ” space as the inertia ellipsoid rolling without slipping on the invariable plane. Ellipsoid center a const height h above plane. Rolls without slipping because the point of contact is defined by the position of the tip of ρ. Curve traced out on ellipsoid by the point of contact of the ellipsoid with plane  polhode. Curve traced out on the plane by the point of contact of the ellipsoid with the plane  herpolhode. (“The polhode rolls without slipping on the herpolhode lying in the invariable plane!”).

9 Then, it’s just geometry to trace out the polhode & the herpolhode.
Poinsot’s construction completely describes the force & torque free motion of a rigid body. The direction of the invariable plane & the height h of origin of the inertia ellipsoid are completely determined by the (constant) values of T & L. T & L are determined by the initial conditions of problem! Then, it’s just geometry to trace out the polhode & the herpolhode. The direction of the (time dependent) angular velocity ω is the same as the direction of ρ (= ρ(t) ) The instantaneous orientation of the body is the same as the orientation of the inertia ellipsoid, fixed in the body! Is it necessary to state that the shape of the inertia ellipsoid has nothing whatsoever to do with the shape of the body?

10 Torque-Free Motion of a Symmetrical Body (Say, symmetric about one or more axes)
Special Case: Torque Free motion of a symmetrical body.  Inertia Ellipsoid = Ellipsoid of Revolution  The polhode on the ellipsoid is a circle about symmetry axis.  The herpolhode is a circle on the invariable plane. An observer, fixed in the body axis system, sees the angular velocity vector ω move on the surface of a cone ( the body cone). Intersection of this cone with inertia ellipsoid  polhode An observer, fixed in the space axis system, sees ω move on the surface of a cone ( the space cone). Intersection of this cone with invariable plane  herpolhode  The motion can also be described as the rolling of the body cone on the space cone.

11 Let rotation the axis be axis 3 in the principal axis system.
If I3 < I1, I2 the inertia ellipsoid is prolate (~ football shaped) as in the figure: The body cone is outside the space cone. If I3 > I1, I2 the inertia ellipsoid is oblate (shaped like football on its side). In this case, the body cone rolls around inside the space cone. In both cases, the direction of the angular velocity vector ω precesses in time about the symmetry axis of the body.


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