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STARBASE 2.0 STEM Mentor Training
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Training Objectives Demonstrate an understanding of STARBASE 2.0 & the role of the mentor Use the STARBASE 2.0 Mentor Guidebook to run a club meeting Demonstrate an understanding of child and youth development Apply facilitation & mentoring techniques
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STARBASE 2.0 combines STEM activities with a relationship-rich, school-based environment to provide the missing link for at-risk youth making the transition from elementary to middle school. It extends the positive impact of STARBASE through a team mentoring approach which solidifies students’ attachment to and engagement with school. Mission
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STARBASE 2.0
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Outcomes for Participating Youth Increased STEM interest and knowledge Reduced high-risk behavior Increased engagement with school Increased career awareness
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Meeting Framework STEM Navigation: 2 hours / month Team Exploration: 1 hour / month MAP It!: 1 hour / month
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Program Guidelines Confidentiality Four exceptions: 1. Talking to program personnel 2. Talking to other mentors 3. Student ’ s potential harm to self or others 4. Potential child abuse, neglect, endangerment
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Program Guidelines, cont ’ d No loaning money or gift-giving, celebrating birthdays, or providing parties Be careful about touching or hugging Be careful about self-disclosure
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What is a “ Mentor ”? History: Friend of Odysseus – advised his son Trusted counselor, guide, coach Today: Help young people to “make up their minds”
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Stages of Mentoring Relationships Group dynamics Forming, norming, storming, performing, and mourning One-to-one relationships Testing, trusting, closure
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Belonging Belonging is the need to be accepted and loved by others rather than be alienated Youth want to gain the acceptance, attention, and affection of others
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Mastery Mastery is the need to be good at something rather than caught in a cycle of failure Youth want to master their environment and achieve their goals
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Independence Independence is the need to gain control of one ’ s destiny, rather than be at the mercy of others Youth want to control their world and gain the respect of others
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Generosity Generosity is the need to give to others, rather than to be always receiving Youth need to be needed in the lives of others and want to be viewed as a contributor
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Memory Questions What is your BEST and WORST middle school memory? What do your middle school memories have in common? What makes the “ bad ” memories bad, and the “ good ” memories good?
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Cognitive Characteristics Abstract thought Intellectual challenge Curiosity
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Social Characteristics Increased autonomy Reliance on peers Status
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Emotional Characteristics Very self-conscious Unpredictable Anxiety
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Cognitive Intellectual challenges Responsibilities / decision-making Imagination / curiosity Social Autonomy / choice Status Positive recognition Emotional Acceptance / safety Reduced anxiety Fear of failure Middle School Motivators
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Best Practices for Facilitating Divide up the leadership of exercises Review lessons in advance Practice the exercise Adapt curriculum, if necessary
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Running the Activity Read instructions Give clear directions Participate with students “ Foster discovery ”
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Facilitating Student Discussions Praise and affirm students Never demand that students share Don’t call out shyness Don’t probe into their personal life Don’t discuss students’ deep issues Hold back on giving advice Watch your own self-disclosure You don’t have to be perfect- It’s a learned art
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Communication Skills Active listening Non-directive approach Open questions Paraphrasing (reflective listening)
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Handling Difficult Students Formalize rules in a team exercise Review the rules—catch all: “ no disruptive behavior ” Plea for fairness and respect Make a plan with co-mentors Contact the mentor coordinator
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Mentor Debriefs and Activity Logs Check in and session wrap up Ongoing training on specific subjects Preparation for next week’s session Updates School information, field trips, events, etc.
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STEM Navigation STARBASE Curriculum Project-based Competitions/ partnerships
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Team Exploration Communication, relationship skills Career orientation field trips (virtual or literal) Teamwork facilitation
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MAP It! Mentoring Action Plan (MAP) Goal-setting Life-planning
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