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Research Design How to do a research project!
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Research designs can be very simple:
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Or…. quite complicated!
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Or… something in between!
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A good design will not compensate for bad fundamentals!
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There are many ways to set up a Research Design So we will look at a generic plan.
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Research Design A formal written set of specifications and procedures for
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Research Design A formal written set of specifications and procedures for Conducting
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Research Design A formal written set of specifications and procedures for Conducting and Controlling
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Research Design A formal written set of specifications and procedures for Conducting and Controlling a business research project
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DESIGN controls for: Time
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DESIGN controls for: Time Money
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DESIGN controls for: Time Money People
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A good DESIGN ensures: 1.The study will be relevant
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A good DESIGN ensures: 1.The study will be relevant 2.That it will use economic procedures
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Problem: The Law of the Instrument
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Types of Designs 1.Exploratory Research to gain insight and ideas… It is for understanding… not for analysis
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Types of Designs 1.Exploratory Flexible… good for: a.Diagnosing a situation
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Types of Designs 1.Exploratory Flexible… good for: a.Diagnosing a situation b.Screening alternatives
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Types of Designs 1.Exploratory Flexible… good for: a.Diagnosing a situation b.Screening alternatives c.Increase research’s familiarity with problem
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Types of Designs 1.Exploratory Flexible… good for: a.Diagnosing a situation b.Screening alternatives c.Increase research’s familiarity with problem d.Discovery of new ideas
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Types of Designs But be careful: Gas lights:
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Types of Designs But be careful: IBM study in 1947:
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“On a humorous note, the principal designer of the Mark I, Howard Aiken of Harvard, estimated in 1947 that six electronic digital computers would be sufficient to satisfy the computing needs of the entire United States. IBM had commissioned this study to determine whether it should bother developing this new invention into one of its standard products (up until then computers were one-of-a- kind items built by special arrangement). Aiken's prediction wasn't actually so bad as there were very few institutions (principally, the government and military) that could afford the cost of what was called a computer in 1947.
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Types of Designs 1.Exploratory Flexible… good for: a.Diagnosing a situation b.Screening alternatives c.Increase research’s familiarity with problem d.Discovery of new ideas e.Gathering background info
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Types of Designs 1.Exploratory Methods: a.Situational analysis
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Type of Designs 1.Exploratory Methods: a.Situational analysis b.Expert Opinion survey
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Type of Designs 1.Exploratory Methods: a.Situational analysis b.Expert Opinion survey c.Literature search
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Types of Designs 1.Exploratory Methods: a.Situational analysis b.Expert Opinion survey c.Literature search d.Pilot study
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Types of Designs 1.Exploratory Methods: a.Situational analysis b.Expert opinion survey c.Literature search d.Pilot study e.Focus groups
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Types of Designs 1.Exploratory 2.Descriptive a. To describe characteristics of a sample
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Type of Designs 1.Exploratory 2.Descriptive a. To describe characteristics of a sample b. To estimate proportions
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Type of Designs 1.Exploratory 2.Descriptive a. To describe characteristics of a sample b. To estimate proportions c. To make specific predictions
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Type of Designs 1.Exploratory 2.Descriptive Cross-Sectional
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Types of Designs 1.Exploratory 2.Descriptive Longitudinal
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http://www.people-press.org/2013/01/31/trust-in-government-interactive/
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Types of Designs 1.Exploratory 2.Descriptive Longitudinal Omnibus
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Types of Designs 1.Exploratory 2.Descriptive Longitudinal Panels
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Types of Designs 1.Exploratory 2.Descriptive Longitudinal Panels Problems: Lack of representation They become experts
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Type of Designs 1.Exploratory 2.Descriptive 3.Associational What goes with what?
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S&P 500 http://finance.yahoo.com/echarts?s=%5Egspc+interactive#{"allowChartStacking":true}
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Types of Designs 1.Exploratory 2.Descriptive 3.Associational 4.Casual (Experiments)
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Types of Designs Casual (Experiments) Concept of Causality Concomitant variation
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Types of Designs Casual (Experiments) Concept of Causality Concomitant variation Time order (casual order)
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Types of Designs Casual (Experiments) Concept of Causality Concomitant variation Time order (casual order) Elimination of alternative explanations
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Types of Designs Casual (Experiments) Key is: Control
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Types of Designs Casual (Experiments) Terms:
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Types of Designs Casual (Experiments) Terms: Variable
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Types of Designs Casual (Experiments) Terms: Constant
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Types of Designs Casual (Experiments) Terms: IV Independent Variable: treatment exogenous
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Types of Designs Casual (Experiments) Terms: DV Dependent Variable: measurement endogenous
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Types of Designs Casual (Experiments) Terms: Secondary Variables Something to be controlled that could cause the DV to change… Extraneous
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Types of Designs Casual (Experiments) Terms: Secondary Variables Eliminate them Make them constant Turn them into IVs Randomization Statistical control
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Types of Designs Casual (Experiments) Terms: Field Experiment Split-plot
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Types of Designs Casual (Experiments) Terms: Laboratory Experiment
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Exercise: Create a design for each type of study below to determine how long people will travel to buy a product: a.Exploratory b.Descriptive c.Correlational d.Causal
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Validity Issues
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Internal Validity The effect is due to IV and Not to other variables
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Validity Issues External Validity The effect can be generalized to the real world
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Validity Issues Internal Validity 1.History (Retroactive) What happened during the study?
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History What did the subjects bring with them?
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History 3.Maturation Older… Tired… Hungry… Bored… Etc.
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History 3.Maturation 4.Testing Effects Pre-testing… Post-testing… Interactive effects Reactive measures
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History 3.Maturation 4.Testing Effects 5.Experimental Mortality
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History 3.Maturation 4.Testing Effects 5.Experimental Mortality 6.Bias Selection… Interpretation… Etc.
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History 3.Maturation 4.Testing Effects 5.Experimental Mortality 6.Bias 7.Statistical Regression
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A highly unlikely event is… highly unlikely! Genetics
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A highly unlikely event is… highly unlikely! Sports
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A highly unlikely event is… highly unlikely! Pre-test/post-test problems
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Is this statistical regression… or something else?
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History 3.Maturation 4.Testing Effects 5.Experimental Mortality 6.Bias 7.Statistical Regression 8.Instrumentation
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Validity Issues Internal Validity 1.History (Retroactive) 2.Proactive History 3.Maturation 4.Testing Effects 5.Experimental Mortality 6.Bias 7.Statistical Regression 8.Instrumentation 9.Luck
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Validity Issues External Validity 1.Hawthorne Effect http://en.wikipedia.org/wiki/Hawthorne_effect
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Validity Issues External Validity 1.Hawthorne Effect 2.Demand Effects http://allpsych.com/researchmethods/experimentalvalidity.html
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Validity Issues External Validity 1.Hawthorne Effect 2.Demand Effects
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Validity Issues External Validity 1.Hawthorne Effect 2.Demand Effects 3.Selection Bias
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Why?
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Why?Rasmussen used “likely voters
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