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Drafting with Weaving Software #2 Enter Data

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Presentation on theme: "Drafting with Weaving Software #2 Enter Data"— Presentation transcript:

1 Drafting with Weaving Software #2 Enter Data
Threading, treadling, tie-up, dents, and color. Questions: Insert/ Delete keys will insert/delete ends, picks, treadles. (Yes/No) Blank ends, picks, and treadles are allowed. (Yes/No) (check program version #’s used for illustrations) program version #’s show which version was used for illustrations ©Judie Eatough 2005

2 Drafting with Weaving Software #2 Data Entry
View by topic: 2. Enter Data View by weaving program Fiberworks Bronze/Silver Patternland pixeLoom ProWeave Weave Design WeaveIt Basic/Pro WeaveMaker WeavePoint Illustrations: program version #’s (check program version #’s used for illustrations) program version #’s show which version was used for illustrations ©Judie Eatough 2005

3 Fiberworks Bronze/Silver 2. Enter Data
2a. Mouse: Click and Drag 2b. Keyboard and Number Pad 2c. Fill 2d. Tieups 2e. Thickness 2f. Color 2g. Weave As Drawn In Insert/Delete OK Blanks OK The Miscellaneous settings are very useful. ©Judie Eatough 2005

4 Fiberworks Bronze/Silver 2a. Enter Data
Mouse: Click and Drag Choose an icon and click and drag a box to fill with the threading. Point Straight Network The Miscellaneous settings are very useful. ©Judie Eatough 2005

5 Fiberworks Bronze/Silver 2b. Enter Data
Keyboard and Number Pad Type shafts/treadles directly from the keyboard. Keyboard layout has an easy visual mnemonic. Or type two digit numbers from the number pad when scroll lock and num lock are both on. (06 for shaft 6, 16 for shaft 16) Tie-ups can also be typed using the + and – keys. ©Judie Eatough 2005

6 Fiberworks Bronze/Silver 2c. Enter Data
Fill Warp/Weft Fill ©Judie Eatough 2005

7 Fiberworks Bronze/Silver 2d. Enter Data
Tie-ups Bonze/Silver Enter first treadle, Tieup Twill Repeat Silver only Enter first quarter, Tieup Repeat by Quarters Silver Bronze ©Judie Eatough 2005

8 Fiberworks Bronze/Silver 2e. Enter Data
Color Choose a color from the palette and click or click and drag in the color bar to add color or type color number/letter. From the menus choose warp  colors… and make choices from the box. ©Judie Eatough 2005

9 Fiberworks Bronze/Silver 2f. Enter Data
Thickness Click or type numbers In the thickness bar. ©Judie Eatough 2005

10 Fiberworks Bronze/Silver 2g. Enter Data
Weave As Drawn In Weft  Weave As Drawn In… Choose from window ©Judie Eatough 2005

11 Patternland 2. Enter Data
2a. Smart Cursor/Keyboard 2b. Cursor Keys and Spacebar 2c. Click and Drag 2d. Color 2e. Symbols 2f. Thickness 2g. Copy or Repeat Insert/Delete OK Blanks OK Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

12 Patternland 2a. Enter Data
Smart Cursor/Keyboard Ctrl s toggles the smart cursor; a cursor key sets the direction of movement, right, left, up, down. Once the smart cursor is on and the direction is set, keyboard input can be used. The visual mnemonic mapping allows entry up to (4 is shaft 4, r is 14, f is 24, v is 34.) Colors are input with Caps Lock on. Symbols are input with Scroll Lock on. The number pad can also be used for Shafts/treadles up to 99. Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

13 Patternland 2b. Enter Data
Cursor Keys and Spacebar Using the smart cursor (Ctrl s) and the numeric pad corner keys to set diagonal direction, holding down the space bar will enter a straight draw. Diagonal direction can be switched by using Ctrl spacebar. Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

14 Patternland 2c. Enter Data
Click and Drag Using the mouse to click and drag enters data in the squares the mouse cursor touches. Draws freehand curves. Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

15 Patternland 2d. Enter Data
Color Color Brush Using the color brush and color bar, click on end/pick to input color in grids or drawdown Format  Styles  Threading and Tieup: Numeric Treadling: Graphic/Palette Warp/Weft: Graphic/Palette Color Bar Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

16 Patternland 2e. Enter Data
Symbols Symbol Brush Warp Bar Format  Styles  Threading: Symbol Tieup: Numeric Treadling: Graphic/Palette Warp/Weft: Graphic/Palette Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

17 Patternland 2f. Enter Data
Thickness Using the warp/weft bars and change the numeric symbols for each thick thread. Turn on Variable Size for the size and shape set. View in Display or Print Preview Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

18 Patternland 2g. Enter Data
Copy or Repeat Draft  Quick Utilities  Make choices Create style files to quickly reformat screen and printing. For example create a style for printing a threading, another for a complete draft. ©Judie Eatough 2005

19 pixeLoom 2. Enter Data 2a. Click and Drag 2b. Line and Point Draw
2c. Keyboard 2d. Color 2e. Symbols 2f. Thickness 2g. Tromp as Writ Insert/Delete OK Blanks OK ©Judie Eatough 2005

20 pixeLoom 2a. Enter Data Click and Drag
Choose the pencil tool and drag it over the grid to enter a freehand curve. ©Judie Eatough 2005

21 pixeLoom 2b. Enter Data Line and Point Draw
Choose the Line Draw from the toolbar. Using the right and left mouse buttons you can draw lines and reverse directions. ©Judie Eatough 2005

22 pixeLoom 2c. Enter Data Keyboard
For shafts 1 to 9 use the number keys or the number pad. For additional shafts use the letter keys in alphabetical order. a=10, b = 11, c=12, etc. User Defined symbols: Enter data Threading  User-defined Double click on starting end. Type symbols, letters, numbers ©Judie Eatough 2005

23 pixeLoom 2d. Enter Data Color
Color menu and paint bucket have same options for fill. Left mouse button Right mouse button Brush can be used anywhere with right and left mouse clicks to enter color. ©Judie Eatough 2005

24 pixeLoom 2e. Enter Data Symbols From menus Threading is Alpha
Tieup is Symbols Treadling is User-defined ©Judie Eatough 2005

25 pixeLoom 2f. Enter Data Thickness Threading/Treadling  Thickness
©Judie Eatough 2005

26 pixeLoom 2g. Enter Data Tromp as Writ Mirror Threading
©Judie Eatough 2005

27 ProWeave 2. Enter Data 2a. Keyboard: Use Notepad or Simple Text
2b. Line Draw 2c. Tieup 2d. Color 2e. Symbolize 2f. Treadle as Drawn In Insert/Delete No Blanks OK ©Judie Eatough 2005

28 ProWeave 2a. Enter Data Keyboard: Use Notepad or Simple Text
Type shaft or treadle numbers. Save each as text. Threading: Tie-up: 1 2 2 3 3 4 4 1 File  Import from text, Select both, CTRL m to make draft Treadling default is as drawn in. ©Judie Eatough 2005

29 ProWeave 2b. Enter Data Line Draw a. Options  Direction Lock
Use numbers to determine line direction Press Esc when done. b. Use line draw tool and click and drag for a line between two points. ©Judie Eatough 2005

30 ProWeave 2c. Enter Data Tieup Use drawing tools or Use Twill Databank
©Judie Eatough 2005

31 ProWeave 2d. Enter Data Color Draft  Use Colorbars Solid colors:
Drag existing color onto new color Multicolor: Use pen tool and palette ©Judie Eatough 2005

32 ProWeave 2e. Enter Data Symbols With draft selected, Draft  Symbolize
A symbolized draft can not be edited. It can be viewed or printed. ©Judie Eatough 2005

33 ProWeave 2f. Enter Data Treadle as Drawn In
Draft  Treadle as Drawn In Or duplicate and rotate threading and/or color bar ©Judie Eatough 2005

34 WeaveDesign 2. Enter Data
2a. Freehand 2b. Line mode 2c. Color Insert/Delete No Blanks OK ©Judie Eatough 2005

35 WeaveDesign 2a. Enter Data
Freehand Use pen tool to click and drag freehand ©Judie Eatough 2005

36 WeaveDesign 2b. Enter Data
Line draw Use line tool to click and drag a line between two points. ©Judie Eatough 2005

37 WeaveDesign 2c. Enter Data
Color Color tool window where you can pick or modify a color for your draft Palette shows colors in draft ©Judie Eatough 2005

38 WeaveIt Basic/Pro 2. Enter Data
2a. Editors 2b. In View 2c. Keyboard 2d. Draw and Line 2e. Repeats 2f. Tieup 2g, h, i. color 2j. thickness 2k. Treadle ‘As Drawn In’ Insert/Delete OK* Blanks OK *In select mode *Not in the tie-up ©Judie Eatough 2005

39 WeaveIt Basic/Pro 2a. Enter Data
Editors Two colors are available with right and left mouse clicks as shaft/treadle information is entered. Colors can be changed as desired. ©Judie Eatough 2005

40 WeaveIt Basic/Pro 2b. Enter Data
In View Edit draft with one color warp (left click) one color weft (right click), change colors as desired. Draft and color information is added at the same time. ©Judie Eatough 2005

41 WeaveIt Basic/Pro 2c. Enter Data
Keyboard Shafts/Treadles Keyboard 1 to 10 1 to 9 to 0 row of numbers 11 to 20 Ctrl + 1 to 0 row 21 to 30 Ctrl and Alt + 1 to 0 row 31 to 32 Shift + 1 to 2 Shafts/treadles are added at the end of the draft. Can be used in the individual editors or ‘In View’. Now I can see the spaces ©Judie Eatough 2005

42 WeaveIt Basic/Pro 2d. Enter Data
Draw and Line Use in Editors or In View Draw produces a freehand curve. Click and drag between two points for a line. ©Judie Eatough 2005

43 WeaveIt Basic/Pro 2e. Enter Data
Repeats Threading and treadling may be entered as repeats. Screen display will show full draft. ©Judie Eatough 2005

44 WeaveIt Basic/Pro 2f. Enter Data
Tieup From the tieup editor: Create your own, fill with standard tieups, flip, wrap, and enter first treadle. In View: Standard tieups not available. Both: Make a selection and copy/paste/modify only part of the tieup-invert, flip, wrap. ©Judie Eatough 2005

45 WeaveIt Basic/Pro 2g. Enter Data
Color In the editors two colors can be used with right and left mouse clicks. In View editing allows one color warp and one color weft. Colors may be changed at any time. ©Judie Eatough 2005

46 WeaveIt Basic/Pro 2h. Enter Data
Color Design  Color & Weave Color repeats can be added to the draft. Four pre-defined and a user defined sequence. Choose 4 colors from color palette. ©Judie Eatough 2005

47 WeaveIt Basic/Pro 2i. Enter Data
Color Design  Color Sequence Color sequences can be entered by width in threads or inches. Colors are selected from the palette ©Judie Eatough 2005

48 WeaveIt Basic/Pro 2j. Enter Data
Thickness Project  Yarn Selection A sett is entered for each yarn. Example: Gray yarn has a sett of 12 and red yarn has a sett of 6. Display shows thickness ©Judie Eatough 2005

49 WeaveIt Basic/Pro 2k. Enter Data
Treadle ‘As Drawn In Edit  Treadle ‘As Drawn in’ Color sequences can be applied to warp and/or weft. Enter a sett for each yarn if you want thickness to show in draft. ©Judie Eatough 2005

50 WeaveMaker 2. Enter Data 2a. Line/Freehand 2b. Cornucopia 2c. Color
2d. Color Ways 2f. Treadle as Drawn In Insert/Delete No Blanks OK ©Judie Eatough 2005

51 WeaveMaker 2a. Enter Data
Line Draw Use pencil tool to click and drag a line between two points Works in threading, tieup and treadling. Freehand Draw Change the pencil under Edit  Preferences ©Judie Eatough 2005

52 WeaveMaker 2b. Enter Data
Library and Cornucopia Fill with preset draft elements. Cornucopia generates design elements. ©Judie Eatough 2005

53 WeaveMaker 2c. Enter Data
Color Create Color Palette and add colors to Colorway. Use pencil tool to place color in the color bar. Or use pencil tool to click on a shaft and change all threads to new color. Here shaft 2 was changed to lime green. ©Judie Eatough 2005

54 WeaveMaker 2d. Enter Data
Colorway Use multiple colorways to design different versions of the same draft. Colorway 1 Colorway 3 ©Judie Eatough 2005

55 WeavePoint 2. Enter Data 2a. Line/Freehand 2b. Keyboard 2c. Numeric
2d. Fill 2e. Color 2f. Treadle as Drawn In Insert Yes/Delete with confirm Blanks OK ©Judie Eatough 2005

56 WeavePoint 2a. Enter Data
Line Use line tool to drag a line between two points. Freehand Use pencil tool to drag a freehand curve. Quickly change between tools using the s key. ©Judie Eatough 2005

57 WeavePoint 2b. Enter Data
Keyboard Edit  Keyboard Input Type shafts/treadles 1—24 directly from the keyboard. Keyboard layout has an easy visual mnemonic. 2 is shaft 2, w is shaft 12, and s is shaft 22. Popup window shows a quick visual typing check. ©Judie Eatough 2005

58 WeavePoint 2c. Enter Data
Numeric Edit  Numeric Input Use numeric for runs and repeats. ©Judie Eatough 2005

59 WeavePoint 2d. Enter Data
Fill Fill  Threading, Treadling or Tie-up Straight, pointed, and rosepath threadings/ treadlings. Tieup: twill variations, satin, and plain weave. ©Judie Eatough 2005

60 WeavePoint 2e. Enter Data
Color Use pencil tool, color bar, and color palette to add color to draft. Fill  Warp or Weft Colors ©Judie Eatough 2005

61 WeavePoint 2f. Enter Data
Tromp as Writ Utilities  Tromp as Writ Many choices for threading/ treadling and colors. ©Judie Eatough 2005

62 Drafting with Weaving Software Program Version #’s
Fiberworks Bronze/Silver / , Patternland V6.07 pixeLoom , 3.1.1 ProWeave Release A WeaveIt Basic/Pro WeaveMaker WeavePoint V 6.0 ©Judie Eatough 2005


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