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Development of the User Interface for a City of White Plains Parking App Ari Butowsky, Keke Gai, Mike Coakley, and Meikang Qiu Department of Computer Science Pace University
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Agenda Introduction Research Research Methodology Project Motivation & Challenges App Designs Target Customer (mobile users) Technical Description Findings Instructional Perspective Conclusions 1
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Introduction About Project Parking project collaborated with City of White Plains (Mobile App project) Mission: develop a user interface for the mobile apps Course project, a real-world case study 2
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Research Methodology Action Research Action research is the study of an attempt to solve a problem or change a situation. Case Study A case study involves the investigation of a certain problem, situation, or company(s). The research is based on COWP official documentation concerning data on parking. 3
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Research: Project Motivation & Challenges 4 Motivations Various establishments, such as restaurants, arts, and cultural destinations. Business hub Educational institutions Electric vehicle charging stations Transit center as a travel hub Challenges Parking locations are scattered all over the place Influx commuters and trouble in finding out parking
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Research: App Design 5 Necessity: A great need, mentioned in Slide 4. User-friendly design Prior Similar Works Apps that Perform Similar Functions Research on MapQuest How Will COWP App be Similar? Functionality: all parking data, rates, locations, schedules, and e-map. Target Customers Mobile users’ expectations Difficulty in meeting consumers’ demands
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Technical Description Identify the benefits of using Web applications Hardware and Software Details The programming languages HTML, CSS, and JavaScript Maximizing user interfaces performance Dimensions: What are HTTP request? How to reduce HTTP request? What is a packet? Round trips? And tag-based network structure 6
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Findings 7 A Technical Report Interface homepage (HTML) Interface main webpage (HTML & JavaScript) Future work (connect to the database)
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Findings cont. 8
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Instructional Perspective 9 Implementation of Constructivism Special instructional project design Instructional Method Project-Based Learning (PBL) Students gain knowledge and skills by working for an extended period of time to investigate and respond to a complex problem. Enable students to build up their own knowledge scaffold
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Conclusions A successful implementation of Constructivism-based learning. An adaptive user interface for a mobile app. 10
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Questions? 11
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