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ITEC 275 Computer Networks – Switching, Routing, and WANs
Week 11 Robert D’Andrea Some slides provide by Priscilla Oppenheimer and used with permission
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Agenda Learning Activities Industry Tests Build and Test a Prototype
Write and Implement a Test Plan Tools for Testing a Network Design Multicasting QoS Queuing and Traffic Shaping
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Reasons to Test Verify that the design meets key business and technical goals Validate LAN and WAN technology and device selections Verify that a service provider provides the agreed-up service Identify bottlenecks or connectivity problems Determine optimization techniques that will be necessary This is a short list of the reasons that testing a new network design is important. There are many other reasons also, many of which are listed in Top-Down Network Design, the book.
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Reasons to Test Proving that your network design is better than a competing design Passing an “acceptance test” that gives you approval to go forward with the network implementation Convincing mangers and coworkers that your design is effective Identifying any risks that might impede implementation and planning for contingencies Determine how much additional testing might be required. Will the new system be deployed as a pilot and undergo additional testing before being implemented This is a short list of the reasons that testing a new network design is important. There are many other reasons also, many of which are listed in Top-Down Network Design, the book.
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Testing Your Network Design
Use industry testing services Build and test a prototype system Use third-party and Cisco tools
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Respected Independent Test Labs
The Interoperability Lab at the University of New Hampshire (IOL) ICSA Labs Miercom Labs AppLabs The Tolly Group
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Simple verses Complex Network Designs
Simple network designs can rely on test results from vendors, independent labs, or trade journals to prove to your customer that your design will perform as intended. Complex network designs require more considerations. Testing should be implemented in-house Testing will require more that component testing. There will be a need for unit, integration, and system testing.
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Scope of a Prototype System
It’s not generally practical to implement a full-scale system. A prototype should verify important capabilities and functions that might not perform adequately. Risky functions include complex, intricate functions and functions that were influenced by the need to make tradeoffs.
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Live Production Network
Perform initial testing during off-hours to minimize issues with user community, performance, and existing traffic flow Perform final testing during normal hours Perform final testing at various times to exercise network during typical loads
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Components of a Test Plan
Test objectives and acceptance criteria The types of tests that will be run Network equipment and other resources required Testing scripts The timeline and milestones for the testing project
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Components of a Test Plan
Test objectives and acceptance criteria Objectives and acceptance should be based on a customer’s business and technical goals Acceptance of test results are acceptable by both the customer and the tester. Measure response time Measure applications throughput Measure the amount of time it takes to hear a dial tone using Voice over IP Establish a baseline measurement of CRC errors
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Test Objectives and Acceptance Criteria
Specific and concrete Based on business and technical goals Clear criteria for declaring that a test passed or failed Avoid biases and preconceived notions about outcomes If appropriate, reference a baseline
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Types of Tests Application response-time tests Throughput tests
Availability tests Regression tests Regression testing makes sure the new system doesn’t break any applications or components that were known to work and perform to a certain level before the new system was installed. Regression testing does not test new features or upgrades. Instead, it focuses on existing applications. Regression testing should be comprehensive, and is usually automated to facilitate comprehensiveness.
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Resources Needed for Testing
Test plan should include a network topology drawing for tester to be able to reference. A list of switches, routers, bridges, firewalls, servers, telephone equipment, and wireless access points. A list of documented version numbers for hardware and software. Scheduled time in a lab either at your site or the customer’s site Power, air conditioning, rack space, and other physical resources Help from coworkers or customer staff Help from users to test applications Network addresses and names
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Example Test Script Workstations Server 1 Firewall Network A Network B
Protocol Analyzer Protocol Analyzer
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Example Test Script (continued)
Test objective. Assess the firewall’s capability to block Application ABC traffic, during both light and moderately heavy load conditions. Acceptance criterion. The firewall should block the TCP SYN request from every workstation on Network A that attempts to set up an Application ABC session with Server 1 on Network B. The firewall should send each workstation a TCP RST (reset) packet.
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Example Test Script (continued)
Start capturing network traffic on the protocol analyzer on Network A. Start capturing network traffic on the protocol analyzer on Network B. Run Application ABC on a workstation located on Network A and access Server 1 on Network B. Stop capturing network traffic on the protocol analyzers. Display data on Network A’s protocol analyzer and verify that the analyzer captured a TCP SYN packet from the workstation. Verify that the network layer destination address is Server 1 on Network B, and the destination port is port 1234 (the port number for Application ABC). Verify that the firewall responded to the workstation with a TCP RST packet.
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Example Test Script (continued)
Display data on Network B’s protocol analyzer and verify that the analyzer did not capture any Application-ABC traffic from the workstation. Log the results of the test in the project log file. Save the protocol-analyzer trace files to the project trace-file directory. Gradually increase the workload on the firewall, by increasing the number of workstations on Network A one at a time, until 50 workstations are running Application ABC and attempting to reach Server 1. Repeat steps 1 through 8 after each workstation is added to the test.
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Example Test Script (continued)
Host A sends a TCP SYNchronize packet to Host B Host B receives A's SYN Host B sends a SYNchronize-ACKnowledgement Host A receives B's SYN-ACK Host A sends ACKnowledge Host B receives ACK. TCP socket connection is ESTABLISHED. - See more at:
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Tools for Testing a Network Design
Network-management and monitoring tools. These monitoring tools are used to alert network management to problems and report significant network problems. Traffic generation tools Modeling and simulation tools QoS and service-level management tools Protocol analyzer
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Protocol Analyzer Tool
A protocol analyzer is used to analyze traffic behavior, errors, utilization, efficiency, and rates of broadcast and multicast packets. A protocol analyzer can be a computer program or a piece of computer hardware that can intercept and log traffic passing over a digital network or part of a network. As data streams flow across the network, the sniffer captures each packet and, if needed, decodes the packet's raw data, showing the values of various fields in the packet, and analyzes its content according to the appropriate RFC or other specifications.
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Simulation Tool A simulation tool enables you to develop a model of a network, estimate the performance of the network and compare alternatives for implementing the network. iTrinegy Network Emulator (INE) products enable you to realistically recreate a wide variety of network conditions like latency, jitter, packet loss/error/reordering and bandwidth restrictions so that you can simulate environments such as Wide Area Networks (WANs), Wireless LANs, GPRS, 3G, IP over Radio / Radio over IP(RoIP), Satellite or MPLS networks.
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Reasons to Optimize Meet key business and technical goals
Use bandwidth efficiently Control delay and jitter Reduce serialization delay Support preferential service for essential applications Meet Quality of Service (QoS) requirements
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IP Multicast
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IP Multicast Helps Optimize Bandwidth Usage
With IP multicast, you can send a high-volume multimedia stream just once instead of once for each user Requires support for Multicast addressing Multicast registration (IGMP) Multicast routing protocols
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IP Multicast Addressing
Uses Class D multicast destination address to Converted to a MAC-layer multicast destination address The low-order 23 bits of the Class D address become the low-order 23 bits of the MAC-layer address The top 9 bits of the Class D address are not used The top 25 bits of the MAC-layer address are 0x01:00:5E followed by a binary 0
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Internet Group Management Protocol (IGMP)
Allows a host to join a multicast group Host transmits a membership-report message to inform routers on the segment that traffic for a group should be multicast to the host’s segment IGMPv2 has support for a router more quickly learning that the last host on a segment has left a group
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Multicast Routing Protocols
Becoming obsolete Multicast OSPF (MOSPF) Distance Vector Multicast Routing Protocol (DVMRP) Still used Protocol Independent Multicast (PIM) Dense-Mode PIM Sparse-Mode PIM
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PIM (Protocol Independent Multicast)
Dense mode is used when there are many members (employees listen to a company president). PIM is similar to DVMRP. Both use reverse-path forwarding (RPF) mechanism to compute the shortest (reserve) path between a source and all possible recipients of a multicast packet. Dense PIM does not require the computation of routing tables.
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PIM (Protocol Independent Multicast)
Sparse mode utilizes a rendezvous point. A rendezvous point provides a registration service for a multicast group. Sparse mode PIM relies on IGMP which let a host join a group by sending a membership-report message, and detach from a group by sending a leave message.
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Serialization Transmission delay or serialization delay In a network based on packet switching, transmission delay (or store-and-forward delay) is the amount of time required to push all of the packet's bits into the wire. In other words, this is the delay caused by the data-rate of the link. Transmission delay is a function of the packet's length and has nothing to do with the distance between the two nodes. This delay is proportional to the packet's length in bits.
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Reducing Serialization Delay
Link-layer fragmentation and interleaving Breaks up and reassembles frames Multilink PPP Frame Relay FRF.12 Compressed Real Time Protocol RTP is used for voice and video Compressed RTP compresses the RTP, UDP, and IP header from 40 bytes to 2 to 4 bytes
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A Few Technologies for Meeting QoS Requirements
IETF controlled load service IETF guaranteed service IP precedence IP differentiated services
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IP Type of Service Field
The type of service field in the IP header is divided into two subfields The 3-bit precedence subfield supports eight levels of priority The 4-bit type of service subfield supports four types of service Although IP precedence is still used, the type of service subfield was hardly ever used
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IP Type of Service Field
Type of Service Subfield Bit 3 4 5 6 7 D = Delay T = Throughput R = Reliability C = Cost Precedence D T R C 8 15 24 31 Bit Version Header Length Type of Service Total Length Identification Flags Fragment Offset Time to Live Protocol Header Checksum Source IP Address Destination IP Address Options Padding
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IP Differentiated Services (DS) Field
RFC 2474 redefines the type of service field as the Differentiated Services (DS) field Bits 0 through 5 are the Differentiated Services Codepoint (DSCP) subfield Has essentially the same goal as the precedence subfield Influences queuing and packet dropping decisions for IP packets at a router output interface Bits 6 and 7 are the Explicit Congestion Notification (ECN) subfield
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IP Differentiated Services (DS) Field
6 Differentiated Services Codepoint Explicit Congestion Notification 8 15 24 31 Header Length Version Differentiated Services Total Length
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Resource Reservation Protocol (RSVP)
RSVP complements the IP type-of-service, precedence, DSCP, and traffic-class capabilities inherent in an IP header. RSVP supports mechanisms for hosts to specify QoS requirements for individual traffic flow. RSVP can be deployed on LANs and enterprise WANs to support multimedia applications or other types of applications with strict QoS requirements.
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Resource Reservation Protocol (RSVP)
IP header type-of-service capabilities and RSVP are examples of QoS signaling protocols. In-band signaling means that bits within the frame header signal to routers how the frame should be handled. Out-of-band signaling means that hosts send additional frames, beyond data frames, to indicate that a certain QoS is desired for a particular traffic flow.
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Classifying LAN Traffic
IEEE 802.1p Classifies traffic at the data-link layer Supports eight classes of service A switch can have a separate queue for each class and service the highest-priority queues first
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Cisco Switching Techniques
Process switching is the slowest switching method Fast switching allows highest throughput by switching a packet using an entry in the fast-cache that was created when a previous packet to the same destination was processed. NetFlow switching is optimized for environments where services must be applied to packets to implement security, QoS features, and traffic accounting. Example Internet and enterprise network environment boundary. These are technologies for “switching” (forwarding) packets through a router.
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Cisco Switching Techniques
Cisco Express Forwarding (CEF) is a technique for switching packets quickly across large backbone networks and the Internet. CEF depended on a forwarding information base (FIB), rather than caching techniques. FIB allows CEF to use less CPU resources compared to other Layer 3 switching methods. FIB contains forwarding information for all routes in the routing tables. These are technologies for “switching” (forwarding) packets through a router.
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Cisco Switching Techniques
Why did CEF evolve? With the introduction of web-based applications and other interactive applications that are characterized by sessions of short duration to multiple addresses. It became very apparent that the cache-based system could not deliver the needed performance for these applications. These are technologies for “switching” (forwarding) packets through a router.
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Cisco Queuing Services
First in, first out (FIFO) queuing store packets when the network is congested and forward the packets in the order they arrived in when there is no congestion. Disadvantage: No packet priority scheme. Priority queuing ensures that important traffic is processed first. Priority is based on type of protocol, incoming interface, packet size, and source or destination address. The priorities are high, medium, normal, and low.
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Cisco Queuing Services
Custom queuing is designed to allow the network to be shared among applications with different minimum bandwidth or latency requirements. Custom queuing provides different amounts of queue space to different protocols and handles the queues in round-robin manner. A particular protocol can be prioritized by assigning it more queue space. Custom queuing can be used to guarantee bandwidth at a potential congestion point.
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Cisco Queuing Services
Custom queuing helps ensure that each traffic type receives a fixed portion of available bandwidth and that when the link is under stress, no application receives more than a predetermined proportion of capacity. Weighted fair queuing (WFQ) operates from algorithms designed to reduce delay variability and provide predictable throughput and response time for traffic flows. Applications with small payloads are not starved of bandwidth by applications that send large packets.
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Cisco Queuing Services
Class-based WFQ (CBWFQ) combines the best scenarios of priority, custom, and weight-fair queuing. Class-based WFQ allows you to define traffic classes based on matching criteria such as protocol, access control lists, and input interfaces. Low latency queuing (LLQ) combines priority queuing with CBWFQ. LLQ brings strict priority queuing to CBWFQ. Strict priority queuing allows delay-sensitive data such as voice to be sent before packets in other queues are sent.
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Low-Latency Queuing One queue always gets the green light
- Use this for voice Combine this with class-based weighted fair queuing - Define traffic classes based on protocols, access control lists, and input interfaces - Assign characteristics to classes such as bandwidth required and the maximum number of packets that can be queued for the class
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Priority Queuing START NO Packet in high queue? NO
Packet in medium queue? YES NO Packet in normal queue? YES NO Packet in low queue? YES YES Dispatch Packet Continue
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Reached transmission window size?
Custom Queuing START (with Queue 1) Packet in Queue? NO YES Reached transmission window size? YES NO Next Queue Dispatch Packet
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Low-Latency Queuing One queue always gets the green light
Use this for voice Combine this with class-based weighted fair queuing Define traffic classes based on protocols, access control lists, and input interfaces Assign characteristics to classes such as bandwidth required and the maximum number of packets that can be queued for the class
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Random Early Detection (RED)
Congestion avoidance rather than congestion management Monitors traffic loads and randomly discards packets if congestion increases Source nodes detect dropped packets and slow down Works best with TCP Weighted Random Early Detection Cisco’s implementation uses IP precedence or the DS field instead of just randomly dropping packets
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Traffic Shaping Manage and control network traffic to avoid bottlenecks Avoid overwhelming a downstream router or link Reduce outbound traffic for a flow to a configured bit rate Queue bursts of traffic for that flow
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Committed Access Rate (CAR)
Cisco feature for classifying and policing traffic on an incoming interface Supports policies regarding how traffic that exceeds a certain bandwidth allocation should be handled Can drop a packet or change the IP precedence or DSCP bits
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Summary An untested network design probably won’t work.
It’s often not practical to test the entire design. However, by using industry testing services and tools, as well as your own testing scripts, you can (and should) test the complex, risky, and key components of a network design.
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Summary Optimization provides the high bandwidth, low delay, and controlled jitter required by many critical business applications To minimize bandwidth utilization by multimedia applications, use IP multicast To reduce serialization delay, use link fragmentation and compressed RTP To support QoS and optimize performance, use IP precedence, DSCP, 802.1p. advanced switching and queuing methods, RED, CAR, etc.
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Review Questions Why is it important to test your network design?
Why is regression testing important? What are some characteristics of well-written acceptance criteria? What are some characteristics of a good network simulation tool?
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Review Questions Why is it important to optimize your network?
What has become of the IP type of service field? What are some methods for marking packets to identify the need for priority handling? Compare and contrast Cisco queuing services.
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This Week’s Outcomes Industry Tests Build and Test a Prototype
Write and Implement a Test Plan Tools for Testing a Network Design Multicasting QoS Queuing and Traffic Shaping
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Due this week 12-1 – Concept questions 9
1-5-3 – Network design project New office network
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Next week Review chapters 12 and 13 in Top-Down Network Design
13-1 – Concept questions 10 4-2-3 – Networking practical experiences Basic network troubleshooting
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Q & A Questions, comments, concerns?
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