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Distributed Multimedia Systems Resource management and Stream Adaptation Arun A Tharuvai CSC8530 October 21, 2003
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Topics Summary of Distributed Multimedia Systems Resource Management Stream Adaptation
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Introduction hmm
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Characteristics of multimedia Continuous Isochronous (time-based) Bandwidth intensive Compressible
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Quality of Service (QoS) Management Management and allocation of resources to guarantee service QoS Manager negotiates requirements with applications against existing resources
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Resource Management Management of Resources to provide minimal QoS level to application Resource Scheduling Fair Scheduling Real time Scheduling
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Resource Scheduling Priority determination techniques Responsiveness Fairness Deadline handling
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Fair scheduling Round-robin queuing either by packet or by bit to prevent bandwidth clogging Equal bandwidth is assigned to each stream Weighted fair queuing is a variant
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Real-time Scheduling Assign CPU time slots to processes, ensuring tasks EDF – Earliest Deadline First RM – Rate monotonic QoS can’t be guaranteed
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Stream Adaptation Applications adjust performance Scaling Filtering
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Scaling Adapt stream to the bandwidth available at source Subsample stream
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Scaling (II) Temporal scaling Spatial scaling Frequency scaling Amplitudinal scaling Color space scaling
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Filtering Applies scaling at nodes between source and destination Streams are partitioned into hierarchical quality dependent substreams. Dropped when node capacity is full
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Conclusion Two techniques for ensuring that multimedia systems transfer from source to destinations Resource management Stream Adaptation
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