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Published byEvelyn Wright Modified over 9 years ago
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Video Games and DRM Mitch Boge
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Introduction to the Problem What is DRM? –The Apple fiasco Music with DRM Charging to remove
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Pro-DRM Argument Protect profits –Prevents pirating Boost the economy
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Anti-DRM Argument It’s a hassle for customers Stifles the market –Lost sales
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Mediation: Type One Ubisoft, circa September 2012 –Removed DRM from all past games For free! –Promised not to use DRM in future games
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Mediation: Type Two “Grand Theft Auto” –“drunk camera” “Alan Wake” –Pirate outfit
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Works Cited Cohen, Peter. “iTunes Store goes DRM-free.” Macworld. Macworld, 6 January 2009. Web. 28 March 2013. Tynan-Wood, Christina. “In Defense of DRM.” Infoworld. Infoworld, 25 July 2006. Web. 28 March 2013. McCracken, Harry. “25 Arguments for the Elimination of Copy Protection.” Technologizer. Technologizer, 13 October 2008. Web. 28 March 2013. Lien, Tracey. “Ubisoft to Scrap DRM for All PC Games.” Polygon. Vox Media, 5 September 2012. Web. 1 April 2013. Davis, Justin. “Eight of the Most Hilarious Anti-Piracy Measures in Video Games.” IGN. IGN Entertainment, 29 April 2013. Web. 1 May 2013. Apple. Logo. 1998. Wikipedia. Web. 14 April 2013. Rockstar Games. Example of Drunk Camera. 29 April 2008. Web. GTA Wiki. Web. 15 April 2013.
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