Download presentation
Presentation is loading. Please wait.
Published byAlexina Dalton Modified over 9 years ago
1
Project Roga Team Members: Vincent Czubatiuk Jay Lenahan Amanda Perez
2
Table of Contents The Background The Left-Right Conundrum The Assembly Line The Insides of Roga The Physics The Visuals The Interface The Gooey Bits
3
The Background
4
Brought to You by The Letter C++ Where it begins: Using games to teach kids to code. Why learning to code is important in the technological age. What it provides: Critical Thinking Creativity
5
The Left-Right Conundrum
6
A Myth Used to Prove a Point The left – The Scientist The right – The Artist The harmonious balance between creativity and critical thinking.
7
The Assembly Line
8
Domo Arigato, Mr. Roboto The tools used to develop Roga 3DS Modeling Software Adobe Photoshop Unity 4 Game Engine Microsoft Visual Studios The Languages Javascript C# Disclaimer: No robots were harmed in the making of this game
9
The Insides of Roga
10
The Physics Thanks Pythagoras and Hipparchus Time incremented trajectory paths Projectile Trajectory Paths Particle Emissions Collision Boundary Volumes
11
The Visuals 3D Modeling Animation Rigging Texturing Level Design
12
The Interface The Intro Screen The HUD The Text Editor The Future Enhancements
13
The Gooey Bits The Interpreter Initial Design Additions Addons Optimization Platform Deployment
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.