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Kinetic data structures
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Goal Maintain a configuration of moving objects Each object has a posted flight plan (this is essentially a well behaved function of time)
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Example 1 Maintain the closest pair among points moving in the plane
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Example 2 Maintain the convex hull of points moving in the plane
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Elements of a KDS An event queue (A heap of discrete times) The event queue will contains all times where the combinatorial structure of the configuration may change Like a “sweep” of the time dimension
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Example 3 Maintain the topmost among points moving along the y-axis
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Look at the ty-plane t y
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We are interested in the upper envelope t y
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Solution Calculate this upper envelope ! Sharir, Hart, Agarwal and others: –The complexity of the envelope is close to linear if any pair of function intersect at most s times –Can compute it in O(n log(n)) time
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Problem If we would like to change a trajectory then we need to recompute te envelope That takes O(nlog(n)) time We want to be able to change a trajectory faster
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Another solution Maintain the points sorted For every pair of points put in the event queue the time when they switch order
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Example 3
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Problem We process Ω(n 2 ) events But the configuration changes only linear (or close to linear) number of times…
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So what do we want from a KDS to be good You maintain a set of certificates that as long as they are valid the configuration does not change. Want: The number of times a certificate fails (internal events) to be small relative to the number of times the configuration changes (external events) Efficient
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So what do we want from a KDS to be good (Cont) Process a certificate failure fast responsive Small space compact Object participates in a small # of cetificates (can change trajectories easily) local
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Dynamic KDS Want also to be able to insert and delete objects efficiently
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So what would be a good solution for this problem ? Maintain the topmost among points moving along the y-axis
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A tournament tree a b c d a b c d
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a b c d a b c d d c d
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a b c d a b c d d c d For each internal node maintain in an event queue the next time where the children flip order
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a b c d a b c d d c d Processing of an event: Replace the winner and replace O(log(n)) events in the event queue t y Takes O(log 2 (n)) time responsive Linear space compact Each point participates in O(log n) events local
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a b c d r a b c d d c d What is the total # of events ? t y Events at r correpond to changes at the upper envelope, lets say there are O(n) Events at 1 correponds to change at the upper envelope of {b d} O(n/2) … In total we get O(nlog(n)) events efficient
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a b c d r a b c d d c d Handeling insertions/deletions ? t y Use some kind of a balanced binary search tree Each node charges its events to the upper envelope of its subtree Without rotations we get O(nlog(n)) events
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a b c d r a b c d d c d Handeling insertions/deletions t y Because of rotations each point participates in more than O(log n) envelopes Use a BB[alpha] tree think of each pair of nodes participating in a rotation as new nodes, then the total size of envelopes corresponding to new nodes is O(nlog(n))
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a b c d r a b c d d c d t y We’ll focus now a bit more at the case where the points move with constant velocity Can redefine the problem so we do not insist on maintaining the upper envelope explicitly at all times
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A collection of items, each with an associated key. key (i) = a i x + b i a i,, b i reals, x a real-valued parameter a i = slope, b i = constant Operations: make an empty heap. insert item i with key a i x + b i into the heap: insert(i,a i,b i ) find an item i of minimum key for x = x 0 : find-max( x 0 ) delete item i : delete(i) Parametic Heap
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A parametric heap such that successive x-values of find maxs are non-decreasing. (Think of x as time.) x c = largest x in a find max so far (current time) Additional operation: increase the key of an item i, replacing it by a key that is no larger for all x x c : increase-key(i,a,b) Kinetic Heap
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Equivalent problems: maintain the upper envelope of a collection of lines in 2D projective duality maintain the convex hull of a set of points in 2D under insertion and deletion What is known about parametric and kinetic heaps?
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Overmars and Van Leeuwen (1981) O( log n) time per query O(log 2 n) time per update, worst-case Chazelle (1985), Hershberger and Suri (1992) (deletions only) O( log n) time per query, worst-case O(n log n) for n deletions Results I
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Results II Chan (1999) Dynamic hulls and envelopes O( log n) time per query O(log 1+ n) time per update, amortized Brodal and Jacob (2000), Kaplan, Tarjan, Tsioutsiouliklis (2000) O( log n) time per query O( log n log log log n) time per insert, O( log n log log n) timer per delete, amortized
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Results III Basch, Guibas, and Hershberger (1997) “Kinetic” data structure paradigm
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Users One server, many possible items to send (say, all the same length) One broadcast channel. Users submit requests for items. Goal: Satisfy users as well as possible, making decisions on-line. (say, minimize sum of waiting times) Server: many data items Broadcast channel (single-item) Broadcast Scheduling
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Greedy = Longest Wait first (LWF): Send item with largest sum of waiting times. R x W : send item with largest ( # requests x longest waiting time) Scheduling policies (vs. number of requests or longest single waiting time)
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34 Results of Mike Franklin and others: LWF schedules well “in practice” (in simulations) but too expensive (linear-time) This claim used to justify approximations to R x W, still linear-time but with a smaller (parameterized) constant.
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Questions (for an algorithm guy or gal) LWF does well compared to what? Try a competitive analysis Can we improve the cost of LWF? What data structure? Open question 1 Will talk about this
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Need a max-heap (replace find min by find max, decrease key by increase key, etc) Can implement LWF or R x W or any similar policy: Broadcast decision is find max plus delete Request is insert (if first) or increase key (if not) Only find max need be real-time, other ops can proceed concurrently with broadcasting Slopes are integers that count requests Broadcast scheduling via kinetic heap
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LWF: Suppose a request for item i arrives at time t s If i is inactive then insert(i, t-t s ) If i is active with key at+b then increase-key(i, (a+1)t+(b-t s )) To broadcast an item at time t s we perform delete-max(t s ) and broadcast the item returned. Broadcast scheduling via kinetic heap (Cont.)
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