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Published byHomer Evelyn Clark Modified over 9 years ago
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1.Review key concepts of time, plate tectonics, and the rock cycle. 2.Recognize the relationships and interconnectedness of the various processes. 3.Review water as a resource. 4.Utilize a physical model to demonstrate a component of the hydrologic cycle. OBJECTIVES
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Battle of the Heat Engines
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Earth is a dynamic planet. Earthquakes Volcanoes Erosion by water, wind and ice These processes require ENERGY Battle of the Heat Engines
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Earth has two Heat Engines. The Internal Heat Engine Source: Radioactive decay Drives Plate Tectonics Convection Cells in Mantle
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Battle of the Heat Engines The External Heat Engine Source: Solar radiation Drives the Hydrologic Cycle Convection in the atmosphere
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Battle of the Heat Engines The continual battle between these two Heat Engines describes a process of building up and wearing down of Earth’s crust.
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Battle of the Heat Engines The Hydrologic Cycle Describes the movement of water around Earth. Evaporation Condensation Transportation Precipitation Infiltration Evapo-Transpiration Runoff (Drain-a-Nation)
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Battle of the Heat Engines
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The Rock Cycle Describes the transformation of one rock type to another via various processes. Utilizes both Heat Engines to accomplish this work.
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Battle of the Heat Engines Three Rock Types: Igneous – “Fire Formed” Formed from molten material Sedimentary – “Settling” Formed from weathered rocks Metamorphic – “Change Form” Formed from other rocks using various “agents”
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Battle of the Heat Engines Rocks “transformed” by the agents of: Melting Metamorphism (heat, pressure, chemically active fluids) Weathering
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Battle of the Heat Engines A Simplified Diagram of the Rock Cycle
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Battle of the Heat Engines
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Weathering Chemical – Rocks broken down into smaller pieces of something different. Mechanical – Rocks broken down into smaller pieces of the same stuff. Weathered materials can be eroded, transported, deposited, and lithified to become new sedimentary rocks.
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Battle of the Heat Engines Geologic Time Many geologic processes require vast amounts of time (aka Deep Time). Earth is 4.6 Billion years old. At one second per year, a movie of Earth’s history would last about 145 years!
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Battle of the Heat Engines Problem: We don’t have that kind of time to wait for geologic events to happen… …but we can attempt to build models that simulate real world situations and speed up the clock.
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Battle of the Heat Engines Physical Models: Allow for repeatability Speed up geologic processes Can have variables altered to test for changes in results Provide hands-on experience
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Battle of the Heat Engines The River Cutters Model G reat E xplorations in M ath and S cience
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