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CHAPTER 5 Strategies for Instruction “I hear and I forget. I see and I remember. I do and I understand.” -Chinese Proverb
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Determining If A Game/Activity Is Educational 1. Maximum Participation? 2. Students Successful & Challenged? 3. Student Learning Worthwhile Content? 4. Emotionally & Physically Safe? 5. Is It Working? (good game) (Based on original work of Marie Riley)
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The Don'ts of PE ‘
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Demonstrations Do you always have to “be able to” demonstrate? Alternatives? 1. Can everyone see you? (many factors) 2. Whole Part 3. Normal & slow speeds 4. Cues 5. Brief *AVOID NEGATIVE PINPOINTING.
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Providing Skill Instruction One cue/task at a time Brief Easy cues Challenges/extensions based on observation. Individualizing Instruction (making it developmentally appropriate)
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Providing Skill Instruction Get them going! Quick task variations!
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Observing/Monitoring: Part I 1 st Safety? 2 nd On-task? 3 rd Appropriate Task? 4 th Cues/FB
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Observing/Monitoring: Part II Back to the wall Perimeter See everyone Fast paced Unpredictable
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FEEDBACK! Be specific: Motivational vs. Performance Focus on cues KISS Be positive or neutral/corrective Include everyone
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Success Rate (50%?, 80%?) Stations Gives students opportunities to practice skills Only used for skills previous taught Fosters independent learning Should involve cooperation when possible
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Questioning Avoid rhetorical “Is everybody ready?” Can lead in with the answering task “I’d like to see hands up if you know the answer …. Use the name after, rather than before e.g.. Who can tell me …? …….. Lucas
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Questioning: Wait Time Have time between presenting Q and asking for a response gives children time to think adds to the uncertainty of who will be asked
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Answering Questions Avoid/ignore callouts Avoid always asking the first one Sometimes select students without hands up Include all students through the lesson
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Answering Questions What if I call on a student and they answer incorrectly or not at all? Must acknowledge incorrectness, but subtly!!! Unobtrusive teacher response (e.g., “on the right track”, “that’s close, but think about…”, etc) Get other students to help Give them a choice of answers
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How do I implement task challenges/extensions? Teaching By Invitation Allowing students to select between tasks. Empowers students Higher level learning Helps them explore task variations (space, equipt, etc), & become a more “independent learner” Vary the Task (yourself)
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“Show Me” Teaching Alternative to direct teaching Higher level thinking Decision-making/Exploration How many ways can you…? Show me…? See if you can…? Can you…? Keys: Specific criteria (1-2 decisions) Brief questions Meaningful Devl Appr
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Ways to Decrease Inappropriate/Disruptive Behaviors Proactive: “developmentally appropriate content” “well-planned” “maximum participation” “organizational arrangements” “equipment protocols”
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Ways to Decrease Inappropriate/Disruptive Behaviors Reactive: “ignore???” “the look” “proximity” “touch” “use students name” “pinpointing” *Address the behavior, Not the student.
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ASSIGNMENTS Read Chapter 3 (p.50-56) & Chapter 4 Partner/Groups due Print LP Format (web)
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Next Week TUESDAY – Lecture Ch 3 & Work day in groups (MC 2040) Bring all materials Know Skill Theme! Determine protocols Plan LP progressions (between mini-LPs) LP format Equip room/list ADC question list THURSDAY – Peer Teaching (MC Concourse)
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