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The Power of Myth and The Hero Cycle Mono-myth (as coined by J. Joyce in Finnegan’s Wake) – one story for humanity, as represented through the hero cycle
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The Hero More modern stories might include a heroine, but traditionally the hero-story includes a male hero. Self-achieved submission Must “die” to the world, be reborn, and return to us transfigured to teach what he has learned
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The Hero: Birth The hero may be an orphan. Supernatural / mystical forces may have impacted his birth. Quite often he is at odds with his father, even from birth.
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The Bad Guys… The tyrant / monster hoards the general benefit – the hero must release this flow of life again into world Nemesis—personally hates the hero in an intimate, private way Arch-enemy—still an enemy, but there is a healthy respect; not a personal grudge
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The Hero Cycle: 1. The Call to adventure Direct or indirect (as in a blunder) The herald (Alice’s white rabbit, etc.) Produces anxiety Refusal? “Hero” becomes a victim to be saved. Sometimes this is done reluctantly. Why me? I can’t go to war, I have to stay on the farm…I’m done with that cause…I want to make a fortune…etc. Series of stronger signs cannot be denied. Refusal prepares the hero – introspection / introversion
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The Hero Cycle: 1. The Call to adventure Supernatural / mystical aid provision of amulets Southwest Am. Ind.’s Spider Woman, Dante’s Beatrice, fairy godmothers, Christianity’s Holy Mother’s various apparitions
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The Hero Cycle: 1. The Call to adventure crossing of the threshold from known world to unknown world – i.e. a “birth” belly of the whale imagery – transit past the 1 st threshold (“rebirth” from a womb)
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The Hero Cycle: 2. The Quest self-discovery a fight for his people seemingly insurmountable goal to achieve
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2. The Quest: Partners Two varieties: older sage – “back at the lab” underling, sidekick, or crew (younger and more impulsive or even foolish)
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The Hero Cycle: 3. The road of trials / tests dream landscape purified, cleansed and humbled by trials resistances are broken down realizes what is necessary to save the people (elixir)
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The Hero Cycle: 4. The Showdown might be a final battle fights his nemesis or arch-enemy woman as temptress (Cosmic Mother image becomes Queen of Sin image)
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4. The Showdown: Atonement w/ Papa many times the showdown = struggle vs. father (or a father-figure) hero must face the father and understand must find “at-one-ment” w/ father when hero wins, he can assume his father’s place as creator / destroyer Luke Skywalker and Darth Vader
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The Hero Cycle: 5. Apotheosis (deification / glorification) hero becomes more than he was becomes teacher or leader gains elixir of life to return to his people
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The Hero Cycle: 6. Return refusal of the return vs. magic flight journey only half over - crossing the return threshold
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The Hero Cycle: 6. Return If he lives wiser – must release the boon / life back to the world a leader rewarded with riches and a pretty wife Has spiritual peace regardless: isn’t a real “hero” if he’s afraid to die
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Why does this matter? “We have only to follow the thread of the hero-path…[and] we shall find a god…We shall [transcend] ourselves…We shall come to the center of our own existence; where we had thought to be alone, we shall be with all the world” (Campbell 25).
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Why does this matter? Just about every culture and religion uses the h.c. for its major figures. We apply the characteristics of the epic / h.c. to our historical stories. The only distinctly American genre is the Western.
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