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Published byFrederick Daniels Modified over 9 years ago
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12 3 - 4 56 Lose 3 movement cards per hit. Repair restores 2 movement cards. Lose 1 movement card for each hit. Hit to gun AND scout plane destroyed if on deck. Damage Zones Hits 2 nd hit gun destroyed Bismarck Repairs Scout Plane = 1 Repair Point Boiler Hit = 2 Repair Points or Fire Hull Damage = 3 Repair Points Gun Range11 Fire Control+1 Flank Speed4 Armor-2 Scout PlaneYes OIL 56 FUEL UNITS 48 GUN SALVOS HIT FIX SUNK 1st 2nd 3rd SCOUT SUNK FIRE
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12 6 Lose 3 movement cards per hit. Repair restores 2 movement cards. Lose 1 maneuver card. On a 4, lose 1 movement card AND scout plane destroyed if on deck. Damage Zones Hits 2 nd hit gun destroyed Prinz Eugen 3 - 4 2 nd hit gun destroyed 5 Repairs Scout Plane = 1 Repair Point Boiler Hit = 2 Repair Points or Fire Hull Damage = 3 Repair Points Gun Range10 Fire Control0 Flank Speed5 Armor0 Scout PlaneYes OIL 35 FUEL UNITS 40 GUN SALVOS HIT FIX SUNK 1st 2nd 3rd SUNK SCOUT FIRE
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12 3 - 4 56 Lose 3 movement cards per hit. Repair restores 2 movement cards. Lose 1 movement card for each hit.2 nd hit gun destroyed. Damage Zones Hits 2 nd hit gun destroyed HMS HOOD Repairs Scout Plane = Not used Boiler Hit = 2 Repair Points or Fire Hull Damage = 3 Repair Points Gun Range11 Fire Control+1 Flank Speed4 Armor0 Scout PlaneNo 48 GUN SALVOS HIT FIX SUNK 1st 2nd 3rd SUNK OIL 35 FUEL UNITS FIRE
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12 3 - 5 6 Lose 3 movement cards per hit. Repair restores 2 movement cards. Lose 1 movement card. On a 5, lose 1 movement card AND scout plane destroyed if on deck. Damage Zones Hits 2 nd hit gun destroyed HMS Prince of Wales Repairs Scout Plane = 1 Repair Point Boiler Hit = 2 Repair Points or Fire Hull Damage = 3 Repair Points Gun Range10 Fire Control0 Flank Speed3 Armor Scout PlaneYes 48 GUN SALVOS HIT FIX SUNK 1st 2nd 3rd SUNK SCOUT OIL 35 FUEL UNITS FIRE
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12 6 Lose 3 movement cards per hit. Repair restores 2 movement cards. Damage Zones Hits 2 nd hit gun destroyed. 2 nd hit gun destroyed HMS king George V Repairs Scout Plane = 1 Repair Point Boiler Hit = 2 Repair Points or Fire Hull Damage = 3 Repair Points Gun Range10 Fire Control0 Flank Speed3 Armor Scout PlaneYes 48 GUN SALVOS HIT FIX SUNK 1st 2nd 3rd SUNK SCOUT Lose 1 movement card. On a 5, lose 1 movement card AND scout plane destroyed if on deck. 3 - 5 OIL 35 FUEL UNITS FIRE
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1 2 4 - 6 Lose 3 movement cards per hit. Repair restores 2 movement cards. Lose 1 movement card for each hit. Hit to gun AND scout plane destroyed if on deck Damage Zones Hits 2 nd hit gun destroyed HMS RODNEY 3 2 nd hit gun destroyed Repairs Scout Plane = 1 Repair Point Boiler Hit = 2 Repair Points or Fire Hull Damage = 3 Repair Points Gun Range12 Fire Control+2 Flank Speed0 Armor-2 Scout PlaneYes 48 GUN SALVOS HIT FIX SUNK 1st 2nd 3rd SUNK SCOUT OIL 35 FUEL UNITS FIRE
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