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Book Searching Through Augmented Reality ALLYSON PALAGI
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Augmented Reality “Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. … As a result, the technology functions by enhancing one’s current perception of reality. - Wikipedia
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Examples of AR Games Navigation Education
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Book Searching Through Augmented Reality Finding and discovering books at the bookshelf level Easily identifying genres and classifications of books Easing patron searches for next book to read
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Goals Help patrons find new materials on the shelf Achieve a 10% download rate of the Library’s smartphone app across patrons by the end of the first year Achieve a 50% update rate for the Library’s smartphone app across patrons who have already downloaded the app See a 10% decrease in patrons helping for book selections at the circulation desk by the end of the first year Have a return of positive feedback from questionnaires
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Technologies Purchasing an AR Book Searching application from vendors who provide the library’s smartphone application software Uploading an AR Book Searching feature to the library’s smartphone application software An OAI (Open Archives Initiative) plugin for the library’s OPAC, to pull data (such as user generated tags or Library of Congress classifications) in real time for the AR Book Searching App AR tags for book spines
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Project Plan PHASE 1 Purchase AR Book Searching application from library’s smartphone application vendor Staff training with vendor Upload AR software from vendor to OPAC Integrate OAI with OPAC and AR software Update library’s smartphone application with harvested data from the OAI and with AR update from vendor
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Project Plan PHASE 2 Apply AR stickers to select (>10) materials Test AR Book Searching function with taskforce Begin beta tests with librarians (with AR stickers on >50 materials) Integration Performance Stress Apply AR tags to remaining materials Beta test AR app with Patrons
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Rollout Plan Advertisement Flyers, Posters and Website banners Include information in library publications and newsletters AR Book Searching app launch party and workshop Have a demo version available on display when entering the library Offer classes and/or tours of the library using the new app Include AR Book Searching app as an everyday tool for pages and librarians
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Evaluation Plan Track library smartphone application downloads and updates Downloads are patrons who are using the app for the first time Updates are patrons choosing to update the app so it includes the new AR technology Surveys A mail home survey to be sent out three months post launch and nine months after launch On online survey that will be available on the library’s website from launch to twelve months post launch
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Timelines
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Phase 1 & 2
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Bibliography Wikipedia contributors, "Augmented reality," Wikipedia, The Free Encyclopedia, http://en.wikipedia.org/w/index.php?title=Augment ed_reality&oldid=635427536 (accessed December 1, 2014).http://en.wikipedia.org/w/index.php?title=Augment ed_reality&oldid=635427536
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