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SE 320 Lecture 1: Introduction
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Instructor Gazihan Alankuş METU, BS 2002, MS 2005 WUSTL, PhD 2011 (Working on it) Some industry experience I do research on games Now I get to teach games reasonable > idealistic
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You Introduce in detail, from where, etc. You and games Registered? Why? What do you expect – from this class? – to see happen by the end of semester? Programmer? – Java? Eclipse? IDEs? Debugging? Open source? 116? Artist? – Graphic designer? Sound maker?
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We’ll Create Games This is the most important thing here!
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Why Games? Glad you asked! – http://www.vizworld.com/2010/01/infographic-video- game-statistics/ http://www.vizworld.com/2010/01/infographic-video- game-statistics/ – http://www.theatlantic.com/technology/archive/2011/06/ infographic-video-game-industry-statistics/239665/ http://www.theatlantic.com/technology/archive/2011/06/ infographic-video-game-industry-statistics/239665/ – http://www.vincentabry.com/en/us-uk-video-game- industry-infographic-918 http://www.vincentabry.com/en/us-uk-video-game- industry-infographic-918 – http://www.uproxx.com/gaming/2011/06/infographic-of- the-day-videogames-pwning-hollywood-in-release-week- sales/ http://www.uproxx.com/gaming/2011/06/infographic-of- the-day-videogames-pwning-hollywood-in-release-week- sales/ – http://www.1001oyun.com/infographic/video-game- addiction http://www.1001oyun.com/infographic/video-game- addiction
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We’ll Create Games This is the most important thing here! – I don’t want to make this difficult for you Java and Eclipse! Slick2D
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Syllabus http://ects.ieu.edu.tr/syllabus.php?section=ce.cs.ieu.edu.tr&course_code=SE%20320&cer=0 http://ects.ieu.edu.tr/syllabus.php?section=ce.cs.ieu.edu.tr&course_code=SE%20320&cer=0
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What We’ll Do Learn about games and how to design and develop them Develop games in groups
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What We’ll Do Learn about games and how to design and develop them Develop games in groups
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Learn Lectures and online material The book (read the assigned chapters)
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What We’ll Do Learn about games and how to design and develop them Develop games in groups
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Groups Everyone pitches a game idea We select best ideas, form groups around ideas You can ditch the idea you’ve pitched for another group even though it was chosen!
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Groups No free lunch, everybody have to contribute Grading will be on contribution I will collect reports on who did what
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Suggested Development Environment Any OS Java and Eclipse (you’ll thank me later) Slick2D game library – Easy to use – Has many extensions Tiled map editor! Particle effects Actually used – 2D Games I will support you with issues
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Alternative Development Environments Panda 3D (Python) Microsoft XNA (C#) Unity 3D (C#) Gideros (Turkish! Lua) jMonkeyEngine (also Java) No NIHS!
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Life is Short, Use Libs I could teach you DirectX or OpenGL. – You wouldn’t have time to create a game.
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