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Page 111/21/2015 CSE 40373/60373: Multimedia Systems CSE 4/60373: Multimedia Systems  Outline for today  Teleimmersive systems: Hydra, Coliseum, Teeve.

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Presentation on theme: "Page 111/21/2015 CSE 40373/60373: Multimedia Systems CSE 4/60373: Multimedia Systems  Outline for today  Teleimmersive systems: Hydra, Coliseum, Teeve."— Presentation transcript:

1 page 111/21/2015 CSE 40373/60373: Multimedia Systems CSE 4/60373: Multimedia Systems  Outline for today  Teleimmersive systems: Hydra, Coliseum, Teeve  The goal of these systems is multi-site, multi- view collaboration

2 page 211/21/2015 CSE 40373/60373: Multimedia Systems Access Grids - Argonne Laboratory

3 page 311/21/2015 CSE 40373/60373: Multimedia Systems Access Grid - Jackson State, MS

4 page 411/21/2015 CSE 40373/60373: Multimedia Systems Access Grid - CRC, ND

5 page 511/21/2015 CSE 40373/60373: Multimedia Systems I-Glass

6 page 611/21/2015 CSE 40373/60373: Multimedia Systems Demo of Hydra  Virtual symphony  Each site uses HD cameras + high fidelity audio  24.2 audio?  Synchronize and play the symphony together  Watch more modest demo

7 page 711/21/2015 CSE 40373/60373: Multimedia Systems Coliseum  Tele-immersive video conferencing system  Near commodity gear  (Very) powerful desktops  5 VGA cameras connected to a rig that can be attached to the monitor. The cameras can slide out during conferences and then be stowed away  Generate a 3D representation of the user and ship it to other participants. Render them on a virtual background (which is stored locally and hence not transmitted)  Head tracking proved too computionally expensive. But it is conceivable to add them in future iterations.  About 300 ms e2e delay  Network was 3 ms. Cross country around 30-40 ms delay

8 page 811/21/2015 CSE 40373/60373: Multimedia Systems Rendering  Image processing techniques  Distinguish foreground from background (foreground is image without user)  Reduce contour complexity using piecewise linear approximation  Correct lens distortion  Trade expensive operations for speed  Color calibration - these are cheap cameras which may or may not be in exact focus and orientation  Not a trivial problem to solve  Reconstruction  Motion parallax

9 page 911/21/2015 CSE 40373/60373: Multimedia Systems Systems issues  Develop software framework to build these systems  This is a complex piece of code!!  End-to-end performance measurements  Piecewise measurement of the different components

10 page 1011/21/2015 CSE 40373/60373: Multimedia Systems Video from HP Labs - from ACM-MM 03

11 page 1111/21/2015 CSE 40373/60373: Multimedia Systems Teeve  Multiparty, multisite teleimmersive application  Generate 3-D models of participants, send it to remote sites using a Peer-to-peer overlay and then render them on the other end  Demo video


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